Why would a process want to call DuplicateHandle from the Win32API, and get it from another process instead of just acquiring the handle on some object itself?
Is there some advantage to calling DuplicateHandle or something?
You may find the answer in Chapter 6.8 of 'Programming Applications for Microsoft Windows'.
Gaining a Sense of One's Own Identity
Sometimes you might need to acquire a real handle to a thread instead of a pseudo-handle. By "real," I mean a handle that unambiguously identifies a unique thread. Examine the following code:
DWORD WINAPI ParentThread(PVOID pvParam) {
HANDLE hThreadParent = GetCurrentThread();
CreateThread(NULL, 0, ChildThread, (PVOID) hThreadParent, 0, NULL);
// Function continues...
}
DWORD WINAPI ChildThread(PVOID pvParam) {
HANDLE hThreadParent = (HANDLE) pvParam;
FILETIME ftCreationTime, ftExitTime, ftKernelTime, ftUserTime;
GetThreadTimes(hThreadParent,
&ftCreationTime, &ftExitTime, &ftKernelTime, &ftUserTime);
// Function continues...
}
Can you see the problem with this code fragment? The idea is to have the parent thread pass to the child thread a thread handle that identifies the parent thread. However, the parent thread passes a pseudo-handle, not a real handle. When the child thread begins executing, it passes the pseudo-handle to the GetThreadTimes function, which causes the child thread to get its own CPU times, not the parent thread's CPU times. This happens because a thread pseudo-handle is a handle to the current thread— that is, a handle to whichever thread is making the function call.
To fix this code, we must turn the pseudo-handle into a real handle. The DuplicateHandle function (discussed in Chapter 3) can do this transformation
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