Is there something as Stroke to draw the edges of a mesh?
I would like to have my object to look like this:
A mesh object is made up of a geometry and a material. Twelve different geometries are available under "Select Object." These are created using standard classes such as THREE. SphereGeometry and THREE. Icosahedron geometry. The cylinder, cone, hexagonal frustum, and half-cylinder are all made using the class THREE.
EDIT: This answer was outdated, and has been updated.
If you want to render only the edges of your mesh, you can use EdgesGeometry
.
var geometry = new THREE.EdgesGeometry( mesh.geometry );
var material = new THREE.LineBasicMaterial( { color: 0xffffff } );
var wireframe = new THREE.LineSegments( geometry, material );
scene.add( wireframe );
You can also use THREE.WireframeGeometry
.
For an example showing how to render both edges and faces, see this stackoverflow answer.
three.js r.94
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