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Drawing a circle ,filled different parts with different color

I am a novice ios programmer.In one of my project i need to draw a circle in which different portion of the circle would be filled up with different colors.I can draw the circle.But i am not being able to determine the different portion of the circle and fill them with different color.Here is an screenshot to clarify what i want to draw.circle with different color

A help would be appreciated.

like image 627
sujat Avatar asked Jun 24 '13 06:06

sujat


2 Answers

we have 6 class

CircleViewController.h, CircleViewController.m, GraphView.h, GraphView.h, CirclePart.h, CirclePart.m

CirclePart.h

#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>

@interface CirclePart : NSObject

@property (nonatomic) CGFloat startDegree;
@property (nonatomic) CGFloat endDegree;
@property (nonatomic) UIColor *partColor;

-(id)initWithStartDegree:(CGFloat)startDegree endDegree:(CGFloat)endDegree partColor:(UIColor*)partColor;

@end

CirclePart.m

#import "CirclePart.h"

@implementation CirclePart

-(id)initWithStartDegree:(CGFloat)startDegree endDegree:(CGFloat)endDegree partColor:(UIColor*)partColor
{
    self = [super init];
    if (self) {
        self.startDegree = startDegree;
        self.endDegree = endDegree;
        self.partColor = partColor;
    }
    return self;
}

@end

GraphView.h

#import <UIKit/UIKit.h>
#import "CirclePart.h"

@interface GraphView : UIView

@property (nonatomic) CGPoint centrePoint;
@property (nonatomic) CGFloat radius;
@property (nonatomic) CGFloat lineWidth;
@property (nonatomic, strong) NSArray *circleParts;

-(id)initWithFrame:(CGRect)frame CentrePoint:(CGPoint)centrePoint radius:(CGFloat)radius lineWidth:(CGFloat)lineWidth circleParts:(NSArray*)circleParts;

@end

GraphView.m

#import "GraphView.h"

@implementation GraphView

-(id)initWithFrame:(CGRect)frame CentrePoint:(CGPoint)centrePoint radius:(CGFloat)radius lineWidth:(CGFloat)lineWidth circleParts:(NSArray*)circleParts
{
    self = [super initWithFrame:frame];
    if (self) {
        self.centrePoint = centrePoint;
        self.radius = radius;
        self.lineWidth = lineWidth;
        self.circleParts = circleParts;
    }
    return self;
}

- (void)drawRect:(CGRect)rect {

    [self drawCircle];
}

- (void)drawCircle {

    CGContextRef context = UIGraphicsGetCurrentContext();
    CGContextSetLineWidth(context, _lineWidth);

    for(CirclePart *circlePart in _circleParts)
    {
        CGContextMoveToPoint(context, _centrePoint.x, _centrePoint.y);

        CGContextAddArc(context, _centrePoint.x , _centrePoint.y, _radius, [self radians:circlePart.startDegree], [self radians:circlePart.endDegree], 0);
        CGContextSetFillColorWithColor(context, circlePart.partColor.CGColor);
        CGContextFillPath(context);
    }
}

-(float) radians:(double) degrees {
    return degrees * M_PI / 180;
}


@end

CircleViewController.h

#import <UIKit/UIKit.h>

@interface CircleViewController : UIViewController

@end

CircleViewController.m

#import "CircleViewController.h"
#import "GraphView.h"
#import "CirclePart.h"

@interface CircleViewController ()

@end

@implementation CircleViewController

- (void)viewDidLoad {
    [super viewDidLoad];

    CirclePart *part1 = [[CirclePart alloc] initWithStartDegree:0 endDegree:120 partColor:[UIColor redColor]];
    CirclePart *part2 = [[CirclePart alloc] initWithStartDegree:120 endDegree:250 partColor:[UIColor blueColor]];
    CirclePart *part3 = [[CirclePart alloc] initWithStartDegree:250 endDegree:360 partColor:[UIColor grayColor]];

    NSArray *circleParts = [[NSArray alloc] initWithObjects:part1, part2, part3, nil];

    CGRect rect = CGRectMake(100, 100, 200, 200);
    CGPoint circleCenter = CGPointMake(rect.size.width / 2, rect.size.height / 2);

    GraphView *graphView = [[GraphView alloc] initWithFrame:rect CentrePoint:circleCenter radius:80 lineWidth:2 circleParts:circleParts];
    graphView.backgroundColor = [UIColor whiteColor];
    graphView.layer.borderColor = [UIColor redColor].CGColor;
    graphView.layer.borderWidth = 1.0f;

    [self.view addSubview:graphView];
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

@end
like image 36
Mohamad Chami Avatar answered Sep 24 '22 15:09

Mohamad Chami


You can use UIBezierPath which has a method addArcWithCenter:radius:startAngle:endAngle:clockwise: where you can specify radius, center and angles. The code could look like this which draws a quarter of a circle in green:

CGPoint center = CGPointMake(CGRectGetWidth(self.bounds) / 2.f, CGRectGetHeight(self.bounds) / 2.f);
CGFloat radius = center.x - 10.f;

UIBezierPath *portionPath = [UIBezierPath bezierPath];
[portionPath moveToPoint:center];
[portionPath addArcWithCenter:center radius:radius startAngle:0.f endAngle:M_PI_2 clockwise:YES];
[portionPath closePath];

[[UIColor greenColor] setFill];
[portionPath fill];

UIBezierPath *portionPath1 = [UIBezierPath bezierPath];
[portionPath1 moveToPoint:center];
[portionPath1 addArcWithCenter:center radius:radius startAngle:M_PI_2 endAngle:M_PI clockwise:YES];
[portionPath1 closePath];

[[UIColor blueColor] setFill];
[portionPath1 fill];

Of course you can also consider to use a library like CorePlot.

like image 134
Karl Avatar answered Sep 26 '22 15:09

Karl