How to draw a hole in a rectangle? I want to draw a rectangle which has a empty hole inside it and the background can be show.
I am using SKShapeNode to create a rectangle, but I have no idea how to make a hole (circle) inside it.
This is what I run your code, but my circle is not empty, the circle is black, I want it to be empty. Is there any mistake I didn't mention?
Here's the code.
import SpriteKit
class GameScene: SKScene {
override func didMove(to view: SKView) {
let effect = SKEffectNode()
addChild(effect)
let rect = SKShapeNode(rect: CGRect(x: 0, y: 0, width: 400, height: 200))
rect.fillColor = .green
effect.addChild(rect)
let hole = SKShapeNode(circleOfRadius: 40)
hole.position = CGPoint(x: 200, y: 100)
hole.fillColor = .white
hole.blendMode = .subtract
rect.addChild(hole)
}
}
As you can see I create an SKEffectNode. Then I add to it the rectangle. Finally I add the hole to the rectangle.
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