An aggregate is a domain-driven design pattern. It's a cluster of domain objects (e.g. entity, value object), treated as one single unit. A car is a good example. It consists of wheels, lights and an engine.
Domain-driven design is perfect for applications that have complex business logic. However, it might not be the best solution for applications with minor domain complexity but high technical complexity. Applications with great technical complexity can be very challenging for business-oriented domain experts.
Domain Services (or just Services in DDD) is used to perform domain operations and business rules. In his DDD book, Eric Evans describes a good Service in three characteristics: The operation relates to a domain concept that is not a natural part of an Entity or Value Object.
Domain-Driven Design(DDD) is a collection of principles and patterns that help developers craft elegant object systems. Properly applied it can lead to software abstractions called domain models. These models encapsulate complex business logic, closing the gap between business reality and code.
But what is not clear to me is where the factory "layer" lies with a DDD architecture? Should the factory be calling directly into the repository to get its data or the service library?
The factory should be the one-stop shop to construct domain objects. Any other part of the code that needs to do this should use the factory.
Typically, there are at least three sources of data that are used as input into a factory for domain object construction: input from the UI, the results of queries from persistence, and domain-meaningful requests. So to answer your specific question, the repository would use the factory.
Here is an example. I am using Holub's Builder pattern here. Edit: disregard the use of this pattern. I've started realizing that it doesn't mix too well with DDD factories.
// domain layer
class Order
{
private Integer ID;
private Customer owner;
private List<Product> ordered;
// can't be null, needs complicated rules to initialize
private Product featured;
// can't be null, needs complicated rules to initialize, not part of Order aggregate
private Itinerary schedule;
void importFrom(Importer importer) { ... }
void exportTo(Exporter exporter) { ... }
... insert business logic methods here ...
interface Importer
{
Integer importID();
Customer importOwner();
Product importOrdered();
}
interface Exporter
{
void exportID(Integer id);
void exportOwner(Customer owner);
void exportOrdered(Product ordered);
}
}
// domain layer
interface OrderEntryScreenExport { ... }
// UI
class UIScreen
{
public UIScreen(OrderEntryDTO dto) { ... }
}
// App Layer
class OrderEntryDTO implements OrderEntryScreenExport { ... }
Here is what the OrderFactory might look like:
interface OrderFactory
{
Order createWith(Customer owner, Product ordered);
Order createFrom(OrderEntryScreenExport to);
Order createFrom(List<String> resultSets);
}
The logic for the featured Product and the generation of the Itinerary go in the OrderFactory.
Now here is how the factory might be used in each instance.
In OrderRepository:
public List<Order> findAllMatching(Criteria someCriteria)
{
ResultSet rcds = this.db.execFindOrdersQueryWith(someCriteria.toString());
List<List<String>> results = convertToStringList(rcds);
List<Order> returnList = new ArrayList<Order>();
for(List<String> row : results)
returnList.add(this.orderFactory.createFrom(row));
return returnList;
}
In your application layer:
public void submitOrder(OrderEntryDTO dto)
{
Order toBeSubmitted = this.orderFactory.createFrom(dto);
this.orderRepo.add(toBeSubmitted);
// do other stuff, raise events, etc
}
Within your domain layer, a unit test perhaps:
Customer carl = customerRepo.findByName("Carl");
List<Product> weapons = productRepo.findAllByName("Ruger P-95 9mm");
Order weaponsForCarl = orderFactory.createWith(carl, weapons);
weaponsForCarl.place();
assertTrue(weaponsForCarl.isPlaced());
assertTrue(weaponsForCarl.hasSpecialShippingNeeds());
Where does the factory fit into the following framework: UI > App > Domain > Service > Data
Domain.
Also, because the factory is the only place allowed for object creation would'nt you get circular references if you wanted to create your objects in your data and service layers?
In my example, all dependencies flow from top to bottom. I used the Dependency Inversion Principle (PDF link) to avoid the problem you speak of.
If the role of the factory class is for object creation then what benefits does the service layer have?
When you have logic that doesn't fit into any single domain object OR you have an algorithm that involves orchestrating multiple domain objects, use a service. The service would encapsulate any logic that doesn't fit in anything else and delegate to domain objects where it does fit.
In the example I scribbled here, I imagine that coming up with an Itinerary for the Order would involve multiple domain objects. The OrderFactory could delegate to such a service.
BTW, the hierarchy you described should probably be UI > App > Domain Services > Domain > Infrastructure (Data)
I've asked a lot of questions and appreciate any response. What i'am lacking is a sample application which demonstrates how all the layers in a domain driven design project come together...Is there anything out there?
Applying Domain Driven Design and Patterns by Jimmy Nilsson is a great compliment to Eric Evans' Domain-Driven Design. It has lots of code examples, though I don't know if there is an emphasis on layering. Layering can be tricky and is almost a topic separate from DDD.
In the Evans book, there is a very small example of layering you might want to check out. Layering is an enterprise pattern, and Martin Fowler wrote Patterns of Enterprise Application Architecture, which you might find useful too.
The difference between a repository and a factory is that a repository represents an abstract persistent storage, while a factory is responsible for building an object.
So, for example, let's say I'm registering a user. I'll get my user object from a factory
IUser user = userFactory.Create(name, email);
Then pass it to the repository, which will be responsible for dealing with it.
userRepository.Insert(user);
Factories in DDD can be thought of as a way to hide new, an abstraction of the details of instantiation. It allows you to very effectively program to an interface rather than a concrete.
In addition, this allows repositories to be focused on their entity type, and thus the use of generics becomes very powerful.
Probably at my own peril, I tend not to emphasize design patterns unless i'm really stuck. I just build the system as I think of it and refactor until it makes some sense the following day.
I use a factory when:
The DDD guys and I might argue about this, but basically the idea of that "factory" class is to issue domain objects. the domain objects then access the data and become part of a "model" of the domain you're working with.
The Application contains the UI etc, it's not an inheritance hierarchy.
Be careful with that "kind of" operator; a lot of people think that because they CAN use inheritance, they MUST use inheritance. Aggregation ("contains" or "has a" as opposed to "is a") is often a better bet.
Not necessarily. Think about what the domain tells you: it's something like "I need a Product, and I know the product's product number. When the product factory is done, I want to have been given fully-populated object that represents my product." WHen you create your Product object, what does it need to do to be a valid Product object representing a specific product?
Should the factory be calling directly into the repository to get its data or the service library?
I'd say neither, it should be passed the information it needs directly if at all possible.
Where does the factory fit into the following framework: UI > App > Domain > Service > Data
Not sure where this layering is coming from, layers are not fixed in DDD but I'd say you'd be best focussing on this style
UI > App > Domain
Within the Domain you then have multiple types of objects and I'd set rules about the relationships between them:
If the role of the factory class is for object creation then what benefits does the service layer have?
Eric explains this quite well in the book so I'd refer to it, but ultimately its great if you have cross aggregate behavior or behavior that doesn't fit well into one aggregate (e.g. the account example in the book).
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