One key benefit of the trunk-based approach is that it reduces the complexity of merging events and keeps code current by having fewer development lines and by doing small and frequent merges.
A trunk in SVN is main development area, where major development happens. A branch in SVN is sub development area where parallel development on different functionalities happens. After completion of a functionality, a branch is usually merged back into trunk.
Git Flow is the most widely known branching strategy that takes a multi-branch approach to manage the source code. This approach consists of two main branches that live throughout the development lifecycle.
I have tried both methods with a large commercial application.
The answer to which method is better is highly dependent on your exact situation, but I will write what my overall experience has shown so far.
The better method overall (in my experience): The trunk should be always stable.
Here are some guidelines and benefits of this method:
If you try to do the opposite and do all your development in the trunk you'll have the following issues:
You simply will not have the flexibility that you need if you try to keep a branch stable and the trunk as the development sandbox. The reason is that you can't pick and chose from the trunk what you want to put in that stable release. It would already be all mixed in together in the trunk.
The one case in particular that I would say to do all development in the trunk, is when you are starting a new project. There may be other cases too depending on your situation.
By the way distributed version control systems provide much more flexibility and I highly recommend switching to either hg or git.
I've worked with both techniques and I would say that developing on the trunk and branching off stable points as releases is the best way to go.
Those people above who object saying that you'll have:
- Constant build problems for daily builds
- Productivity loss when a a developer commits a problem for all other people on the project
have probably not used continuous integration techniques.
It's true that if you don't perform several test builds during the day, say once every hour or so, will leave themselves open to these problems which will quickly strangle the pace of development.
Doing several test builds during the day quickly folds in updates to the main code base so that other's can use it and also alerts you during the day if someone has broken the build so that they can fix it before going home.
As pointed out, only finding out about a broken build when the nightly build for running the regression tests fails is sheer folly and will quickly slow things down.
Have a read of Martin Fowler's paper on Continuous Integration. We rolled our own such system for a major project (3,000kSLOC) in about 2,000 lines of Posix sh.
I tend to take the "release branch" approach. The trunk is volatile. Once release time approaches, I'd make a release branch, which I would treat more cautiously. When that's finally done, I'd label/tag the state of the repository so I'd know the "official" released version.
I understand there are other ways to do it - this is just the way I've done it in the past.
Both.
The trunk is used for the majority of development. But it's expected that best efforts will be made to ensure that any check-in to the trunk won't break it. (partially verified by an automated build and test system)
Releases are maintained in their own directory, with only bug fixes being made on them (and then merged into trunk).
Any new feature that is going to leave the trunk in an unstable or non-working state is done in it's own separate branch and then merged into the trunk up on completion.
I like and use the approach described by Henrik Kniberg in Version Control for Multiple Agile Teams. Henrik did a great job at explaining how to handle version control in an agile environment with multiple teams (works for single team in traditional environments too) and there is no point at paraphrasing him so I'll just post the "cheat sheet" (which is self explaining) below:
I like it because:
And just in case it wasn't explicit enough: development is done in "work branch(es)", the trunk is used for DONE (releasable) code. Check Version Control for Multiple Agile Teams for all the details.
A good reference on a development process that keeps trunk stable and does all work in branches is Divmod's Ultimate Quality Development System. A quick summary:
They use SVN for this, but this could easily be done with any of the distributed version control systems.
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