Having recently learned of the DebuggerDisplay attribute, I've found it quite useful. However, one thing that surprises me is that it doesn't have a [ConditionalAttribute("DEBUG")]
attribute attached to it. Is there some way to force this or is it a bad idea to try? Or does it not matter for some other reason?
You can now debug your release build application. To find a problem, step through the code (or use Just-In-Time debugging) until you find where the failure occurs, and then determine the incorrect parameters or code.
Visual Studio projects have separate release and debug configurations for your program. You build the debug version for debugging and the release version for the final release distribution. In debug configuration, your program compiles with full symbolic debug information and no optimization.
Debug mode and Release mode are different configurations for building your . Net project. Programmers generally use the Debug mode for debugging step by step their . Net project and select the Release mode for the final build of Assembly file (. dll or .exe).
Use the DebuggerTypeProxyAttribute attribute when you need to significantly and fundamentally change the debugging view of a type, but not change the type itself.
The [ConditionalAttribute("DEBUG")] is only used for optimising out method calls.
If you really want to remove these from your builds you can use #ifdef so that the code is only compiled in release mode.
One thing to bear in mind is that you can still debug binaries in release mode, as long as you have the pdb files it shouldn't matter. Release mode just clears up variables sooner and applies some compiler optimisations
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With