There's a comment in the zlib compression library (which is used in the Chromium project among many others) which implies that a do-while loop in C generates "better" code on most compilers. Here is the snippet of code where it appears.
do { } while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) && *(ushf*)(scan+=2) == *(ushf*)(match+=2) && *(ushf*)(scan+=2) == *(ushf*)(match+=2) && *(ushf*)(scan+=2) == *(ushf*)(match+=2) && scan < strend); /* The funny "do {}" generates better code on most compilers */
https://code.google.com/p/chromium/codesearch#chromium/src/third_party/zlib/deflate.c&l=1225
Is there any evidence that most (or any) compilers would generate better (e.g. more efficient) code?
Update: Mark Adler, one of the original authors, gave a bit of context in the comments.
It depends on what you want to use it for. A while loop won't run if the condition is false, but a do-while loop will run at least once before it is terminated. I prefer While loop as it checks the condition first and then goes into the loop.
Efficiency, and While vs For Using for: % Time elapsed: 0.0010001659 seconds. Using while: % Time elapsed: 0.026000023 seconds. The main reason that While is much slower is because the while loop checks the condition after each iteration, so if you are going to write this code, just use a for loop instead.
for loop: for loop provides a concise way of writing the loop structure. Unlike a while loop, a for statement consumes the initialization, condition and increment/decrement in one line thereby providing a shorter, easy to debug structure of looping.
In general, you should use a for loop when you know how many times the loop should run. If you want the loop to break based on a condition other than the number of times it runs, you should use a while loop.
First of all:
A do-while
loop is not the same as a while
-loop or a for
-loop.
while
and for
loops may not run the loop body at all.do-while
loop always runs the loop body at least once - it skips the initial condition check.So that's the logical difference. That said, not everyone strictly adheres to this. It is quite common for while
or for
loops to be used even when it is guaranteed that it will always loop at least once. (Especially in languages with foreach loops.)
So to avoid comparing apples and oranges, I'll proceed assuming that the loop will always run at least once. Furthermore, I won't mention for
loops again since they are essentially while
loops with a bit of syntax sugar for a loop counter.
So I'll be answering the question:
If a while
loop is guaranteed to loop at least once, is there any performance gain from using a do-while
loop instead.
A do-while
skips the first condition check. So there is one less branch and one less condition to evaluate.
If the condition is expensive to check, and you know you're guaranteed to loop at least once, then a do-while
loop could be faster.
And while this is considered a micro-optimization at best, it is one that the compiler can't always do: Specifically when the compiler is unable to prove that the loop will always enter at least once.
In other words, a while-loop:
while (condition){ body }
Is effectively the same as this:
if (condition){ do{ body }while (condition); }
If you know that you will always loop at least once, that if-statement is extraneous.
Likewise at the assembly level, this is roughly how the different loops compile to:
do-while loop:
start: body test conditional jump to start
while-loop:
test conditional jump to end start: body test conditional jump to start end:
Note that the condition has been duplicated. An alternate approach is:
unconditional jump to end start: body end: test conditional jump to start
... which trades away the duplicate code for an additional jump.
Either way, it's still worse than a normal do-while
loop.
That said, compilers can do what they want. And if they can prove that the loop always enters once, then it has done the work for you.
But things are bit weird for the particular example in the question because it has an empty loop body. Since there is no body, there's no logical difference between while
and do-while
.
FWIW, I tested this in Visual Studio 2012:
With the empty body, it does actually generate the same code for while
and do-while
. So that part is likely a remnant of the old days when compilers weren't as great.
But with a non-empty body, VS2012 manages to avoid duplication of the condition code, but still generates an extra conditional jump.
So it's ironic that while the example in the question highlights why a do-while
loop could be faster in the general case, the example itself doesn't seem to give any benefit on a modern compiler.
Considering how old the comment was, we can only guess at why it would matter. It's very possible that the compilers at the time weren't capable of recognizing that the body was empty. (Or if they did, they didn't use the information.)
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