Consider the following:
#include <iostream>
#include <cmath>
int main()
{
using std::cout;
using std::endl;
const long double be2 = std::log(2);
cout << std::log(8.0) / be2 << ", " << std::floor(std::log(8.0) / be2)
<< endl;
cout << std::log(8.0L) / be2 << ", " << std::floor(std::log(8.0L) / be2)
<< endl;
}
Outputs
3, 2
3, 3
Why does the output differ? What am I missing here?
Also here is the link to codepad: http://codepad.org/baLtYrmy
And I'm using gcc 4.5 on linux, if that's important.
When I add this:
cout.precision(40);
I get this output:
2.999999999999999839754918906642444653698, 2
3.00000000000000010039712117215771058909, 3
You're printing two values that are very close to, but not exactly equal to, 3.0. It's the nature of std::floor
that its results can differ for values that are very close together (mathematically, it's a discontinuous function).
#include <iostream>
#include <cmath>
#include <iomanip>
int main()
{
using std::cout;
using std::endl;
const long double be2 = std::log(2);
cout << setprecision (50)<<std::log(8.0)<<"\n";
cout << setprecision (50)<<std::log(8.0L)<<"\n";
cout << setprecision (50)<<std::log(8.0) / be2 << ", " << std::floor(std::log(8.0) / be2)
<< endl;
cout << setprecision (50)<< std::log(8.0L) / be2 << ", " << std::floor(std::log(8.0L) / be2)
<< endl;
return 0;
}
The output is:
2.0794415416798357476579894864698871970176696777344
2.0794415416798359282860714225549259026593063026667
2.9999999999999998397549189066424446536984760314226, 2
3.0000000000000001003971211721577105890901293605566, 3
If you check the output here, you will notice that there is a slight difference in the precision of the two outputs. These roundoff errors usually kick in on operations on float & double here while performing floor()
and the results that appear are not what one feels they should be.
It is important to remember two attributes Precision & Rounding when you are working with float or double numbers.
You might want to read more about it in my answer here, the same reasoning applies here as well.
To expand on what Als is saying-
In the first case you are dividing an 8-byte double precision value by a 16-byte long double. In the second case you are dividing a 16-byte long double by a 16-byte long double. This results in a very small roundoff error which can be seen here:
cout << std::setprecision(20) << (std::log(8.0) / be2) << std::endl;
cout << std::setprecision(20) << (std::log(8.0L) / be2) << std::endl;
which yields:
2.9999999999999998398
3.0000000000000001004
Edit to say: in this case, sizeof is your friend (To see the difference in precision):
sizeof(std::log(8.0)); // 8
sizeof(std::log(8.0L)); // 16
sizeof(be2); // 16
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