This question is for all the programmers who code in iphone as well as the Mac OSX platform.
I have been searching on Google for quite some time, but I could not find any good answer, and so I am posting the question here. Please apologize if this is not a programming question.
Question on development overview:
I would like to know how the iphone development tools are different from Mac OSX development tools.
Question on the programming language:
Is the programming done in objective-c
for mac-osx as well ? Will it be the same syntax and format (for example, to create a button or textField)... ?
Question on the libraries:
If the programming is done in Xcode, how will the classes and libraries for touch
and navigation
be for the development in Mac OSX. ? And is there an interface builder ?
Question on Simulation and Testing:
Is it as easy as iPhone development to simulate and test the app in a Simulator
?
The macOS, previously MacOS X, is a desktop operating system that runs on Macintosh computers, and iOS is a mobile operating system that runs on apple's iPhones.
Yes, you need a Mac. It's the basic requirement for iOS development. To develop an iPhone (or iPad) app, you need to first get a Mac with Intel-based processor running on Mac OS X version 10.8 (or up). Probably you still own a PC, the cheapest option is to purchase the Mac Mini.
The Apple SDKs are sets of tools and APIs that you can use to develop apps for iOS, macOS, and tvOS. Each SDK includes a number of system APIs and frameworks that you can use to build your app's UI and functionality, and interact with OS features.
To become a macOS developer, you will need two things: A Mac running macOS Big Sur: The macOS operating system only runs on Apple computers, so you need a Mac both to develop and run macOS apps. Xcode: This is the IDE used to create macOS apps. You'll learn how to install this later in this section.
Tools are the same, you'll use Xcode just as with iOS Development.
The same language and syntax is used.
There are some differences, the most important being Garbage Collection, which is available on the Mac but not on iOS. View Controllers also play a different role and, of course, different libraries and APIs are used. Most of the UI elements you're used to on the iPhone (tabbar, navbars, ...) are not present on the Mac..
In terms of testing, it is pretty straightforward like on the iPhone.
You may want to check out these posts to help you transition:
Jumping from iOS to OSX
Removing iOS SDKs from OSX
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