Can someone explain the difference between the three architectures? Actually when I built a 64 bit application in Linux, I got a link error saying:
skipping incompatible library.a when searching for library.a
Then I used objdump -f
on that library and I got the below output:
a.o: file format elf32-x86-64
architecture: i386:x64-32, flags 0x00000011:
HAS_RELOC, HAS_SYMS
start address 0x00000000
Does it mean the library is 32 bit? Is that the reason I am getting the linker error?
There are 3 common ABIs usable on standard Intel-compatible machines (not Itanium).
i[3-6]86-linux-gnu
. Registers and pointers are both 32 bits.x86_64-linux-gnu
. Registers and pointers are both 64 bits.x86_64-linux-gnux32
. Registers are 64 bits, but pointers are only 32 bits, saving a lot of memory in pointer-heavy workflows. It also ensures all the other 64-bit only processor features are available.Each of the above has its on system call interface, own ld.so
, own complete set of libraries, etc. But it is possible to run all 3 on the same kernel.
On Linux, their loaders are:
% objdump -f /lib/ld-linux.so.2 /lib64/ld-linux-x86-64.so.2 /libx32/ld-linux-x32.so.2
/lib/ld-linux.so.2: file format elf32-i386
architecture: i386, flags 0x00000150:
HAS_SYMS, DYNAMIC, D_PAGED
start address 0x00000a90
/lib64/ld-linux-x86-64.so.2: file format elf64-x86-64
architecture: i386:x86-64, flags 0x00000150:
HAS_SYMS, DYNAMIC, D_PAGED
start address 0x0000000000000c90
/libx32/ld-linux-x32.so.2: file format elf32-x86-64
architecture: i386:x64-32, flags 0x00000150:
HAS_SYMS, DYNAMIC, D_PAGED
start address 0x00000960
Now, if you're getting the message about "skipping incompatible library", that means something is messed up with your configuration. Make sure you don't have bad variables in the environment or passed on the command line, or files installed outside of your package manager's control.
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