I've seen both styles used in the same project, and I wonder if there's any semantic difference between them, or if any would be recommended over the other and why.
Binding path syntax. Use the Path property to specify the source value you want to bind to: In the simplest case, the Path property value is the name of the property of the source object to use for the binding, such as Path=PropertyName . Subproperties of a property can be specified by a similar syntax as in C#.
WPF binding offers four types of Binding. Remember, Binding runs on UI thread unless otherwise you specify it to run otherwise. OneWay: The target property will listen to the source property being changed and will update itself.
Two way binding is used when we want to update some controls property when some other related controls property change and when source property change the actual control also updates its property.
Data binding is a mechanism in WPF applications that provides a simple and easy way for Windows Runtime apps to display and interact with data. In this mechanism, the management of data is entirely separated from the way data. Data binding allows the flow of data between UI elements and data object on user interface.
There is a significant difference here which you will run into as soon as you have a complex property path with typed parameters.
Conceptually they are equivalent as they both end up setting the Binding.Path
, one via the parameterized Binding
constructor, the other directly via the property. What happens internally is very different though as the Binding.Path
is not just a string which in both cases would be passed on to the property, it is a PropertyPath
.
When XAML is parsed, type converters are used to turn strings into the types expected by properties. So when you use Path=
a PropertyPathConverter
will be instantiated to parse the string and return a PropertyPath
. Now here is the difference:
Binding(string path)
invokes public PropertyPath(string, Object[])
PropertyPathConverter
invokes internal PropertyPath(string, ITypeDescriptorContext)
(In the case of the Binding
constructor the Object[]
will be empty)
How does this matter?
If you for example have multiple indexers in a class e.g. one that expects a string
and one that expects an int
and you try to cast the value to target the latter, the cast will not work:
{Binding [(sys:Int32)0]}
The PropertyPath
is lacking the ITypeDescriptorContext
because the public constructor is invoked so the type System.Int32
cannot be resolved from the string sys:Int32
.
If you use Path=
however the type converter will be used instead and the type will be resolved using the context, so this will work:
{Binding Path=[(sys:Int32)0]}
(Aren't implementation details fun?)
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