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Detecting touch screen devices with Javascript

var isTouchDevice = 'ontouchstart' in document.documentElement;

Note: Just because a device supports touch events doesn't necessarily mean that it is exclusively a touch screen device. Many devices (such as my Asus Zenbook) support both click and touch events, even when they doen't have any actual touch input mechanisms. When designing for touch support, always include click event support and never assume any device is exclusively one or the other.


Found testing for window.Touch didn't work on android but this does:

function is_touch_device() {
  return !!('ontouchstart' in window);
}

See article: What's the best way to detect a 'touch screen' device using JavaScript?


+1 for doing hover and click both. One other way could be using CSS media queries and using some styles only for smaller screens / mobile devices, which are the ones most likely to have touch / tap functionality. So if you have some specific styles via CSS, and from jQuery you check those elements for the mobile device style properties you could hook into them to write you mobile specific code.

See here: http://www.forabeautifulweb.com/blog/about/hardboiled_css3_media_queries/


if ("ontouchstart" in window || navigator.msMaxTouchPoints) {
    isTouch = true;
} else {
    isTouch = false;
}

Works every where !!


return (('ontouchstart' in window)
      || (navigator.maxTouchPoints > 0)
      || (navigator.msMaxTouchPoints > 0));

Reason for using maxTouchPoints alongwith msMaxTouchPoints:

Microsoft has stated that starting with Internet Explorer 11, Microsoft vendor prefixed version of this property (msMaxTouchPoints) may be removed and recommends using maxTouchPoints instead.

Source : http://ctrlq.org/code/19616-detect-touch-screen-javascript


I use:

if(jQuery.support.touch){
    alert('Touch enabled');
}

in jQuery mobile 1.0.1


Google Chrome seems to return false positives on this one:

var isTouch = 'ontouchstart' in document.documentElement;

I suppose it has something to do with its ability to "emulate touch events" (F12 -> settings at lower right corner -> "overrides" tab -> last checkbox). I know it's turned off by default but that's what I connect the change in results with (the "in" method used to work in Chrome). However, this seems to be working, as far as I have tested:

var isTouch = !!("undefined" != typeof document.documentElement.ontouchstart);

All browsers I've run that code on state the typeof is "object" but I feel more certain knowing that it's whatever but undefined :-)

Tested on IE7, IE8, IE9, IE10, Chrome 23.0.1271.64, Chrome for iPad 21.0.1180.80 and iPad Safari. It would be cool if someone made some more tests and shared the results.