Need some suggestions. Thanks in advance. Below is my code:
let playerAV = AVPlayerViewController()
var player = AVPlayer()
player = AVPlayer(URL: url)
print(url)
playerAV.player = player
playerAV.view.frame = CGRectMake(0, 0, self.videoView.frame.width, self.videoView.frame.height)
self.addChildViewController(playerAV)
self.videoView.addSubview(playerAV.view)
playerAV.didMoveToParentViewController(self)
playerAV.player?.play()
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(ChannelDetailViewController.notificationObserver(_:)), name:AVPlayerItemDidPlayToEndTimeNotification , object: player.currentItem)
_ = UIDevice.beginGeneratingDeviceOrientationNotifications
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(ChannelDetailViewController.deviceOrientationDidChange(_:)) , name:
UIDeviceOrientationDidChangeNotification, object: nil)
player.addObserver(self, forKeyPath: "rate", options: NSKeyValueObservingOptions.New, context: nil)
player.addPeriodicTimeObserverForInterval(CMTime(value: 1, timescale: 3), queue: dispatch_get_main_queue()) { [weak self] time in
self?.handlePlayerStatus(time)
}
func handlePlayerStatus(time: CMTime) {
if player.status == .ReadyToPlay {
// buffering is finished, the player is ready to play
print("playing")
}
if player.status == .Unknown{
print("Buffering")
}
}
override func observeValueForKeyPath(keyPath: String?, ofObject object: AnyObject?, change: [String : AnyObject]?, context: UnsafeMutablePointer<Void>) {
if keyPath == "rate" {
if let rate = change?[NSKeyValueChangeNewKey] as? Float {
if player.currentItem!.status == AVPlayerItemStatus.ReadyToPlay{
if rate != 0 && player.error == nil {
print("normal playback")
}
else{
print("playback stopped")
}
}else if player.currentItem?.status == AVPlayerItemStatus.Unknown{
print("test")
}
}
}
print("you are here")
}
check here for project
Check my answer: https://stackoverflow.com/a/38867386/5109911, this shows you how check if the player is loading the buffer, to check if it is ready to play you have to check both player.currentItem.status
and player.status
To add an overlay to AVPlayer I suggest using an UIView
above your AVPlayer layer.
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