How does the following code work?
#define ENABLE_DEBUG 1
#if ENABLE_DEBUG
#define LOG_MSG printf
#else
#define LOG_MSG(...)
#endif
Depending on the value of ENABLE_DEBUG
, LOG_MSG
is either defined to be an alias for printf()
or it is defined as a no-op macro. It is implied that you can change the value to 0
to disable debugging. This is a common technique for making it easy to switch between debugging builds which display lots of output and release builds which are quiet.
#define LOG_MSG printf
This makes it an alias for printf()
.
#define LOG_MSG(...) /* empty */
And this defines it as an empty macro. Notice that here it has a set of parentheses, which means the macro takes parameters. It has nothing afterwards which means it expands to absolutely nothing. And the ...
indicates that this macro can take a varying number of arguments. This syntax is a C99 extension so it may not be available on older C compilers.
LOG_MSG("file not found\n");
The result is that a LOG_MSG()
call will either print a message or do nothing depending on whether logging is enabled.
// If ENABLE_DEBUG is non-zero, a debugging printout:
printf("file not found\n");
// If ENABLE_DEBUG is zero, an empty statement:
;
For what it's worth, whoever authored this macro could've done a better job by replacing the first definition with one using the ...
syntax (which he/she is clearly familiar with), printing to stderr instead of stdout:
#define LOG_MSG(...) fprintf(stderr, __VA_ARGS__)
This uses the preprocessor to change code before compilation.
If ENABLE_DEBUG
is defined as 1, whenever the preprocessor sees
LOG_MSG("something happened");
It will replace it with
printf("something happened");
If it is defined as 0, or not defined it will replace it with nothing (as the other answer that has just been published says).
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With