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Declare a constant array

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How do you declare a constant array in C++?

In C++, the most common way to define a constant array should certainly be to, erm, define a constant array: const int my_array[] = {5, 6, 7, 8};

How do you declare a constant array in Java?

We declare an array in Java as we do other variables, by providing a type and name: int[] myArray; To initialize or instantiate an array as we declare it, meaning we assign values as when we create the array, we can use the following shorthand syntax: int[] myArray = {13, 14, 15};

Can we declare array as const in JavaScript?

To create a const array in JavaScript we need to write const before the array name. The individual array elements can be reassigned but not the whole array.


An array isn't immutable by nature; you can't make it constant.

The nearest you can get is:

var letter_goodness = [...]float32 {.0817, .0149, .0278, .0425, .1270, .0223, .0202, .0609, .0697, .0015, .0077, .0402, .0241, .0675, .0751, .0193, .0009, .0599, .0633, .0906, .0276, .0098, .0236, .0015, .0197, .0007 }

Note the [...] instead of []: it ensures you get a (fixed size) array instead of a slice. So the values aren't fixed but the size is.


From Effective Go:

Constants in Go are just that—constant. They are created at compile time, even when defined as locals in functions, and can only be numbers, characters (runes), strings or booleans. Because of the compile-time restriction, the expressions that define them must be constant expressions, evaluatable by the compiler. For instance, 1<<3 is a constant expression, while math.Sin(math.Pi/4) is not because the function call to math.Sin needs to happen at run time.

Slices and arrays are always evaluated during runtime:

var TestSlice = []float32 {.03, .02}
var TestArray = [2]float32 {.03, .02}
var TestArray2 = [...]float32 {.03, .02}

[...] tells the compiler to figure out the length of the array itself. Slices wrap arrays and are easier to work with in most cases. Instead of using constants, just make the variables unaccessible to other packages by using a lower case first letter:

var ThisIsPublic = [2]float32 {.03, .02}
var thisIsPrivate = [2]float32 {.03, .02}

thisIsPrivate is available only in the package it is defined. If you need read access from outside, you can write a simple getter function (see Getters in golang).


There is no such thing as array constant in Go.

Quoting from the Go Language Specification: Constants:

There are boolean constants, rune constants, integer constants, floating-point constants, complex constants, and string constants. Rune, integer, floating-point, and complex constants are collectively called numeric constants.

A Constant expression (which is used to initialize a constant) may contain only constant operands and are evaluated at compile time.

The specification lists the different types of constants. Note that you can create and initialize constants with constant expressions of types having one of the allowed types as the underlying type. For example this is valid:

func main() {
    type Myint int
    const i1 Myint = 1
    const i2 = Myint(2)
    fmt.Printf("%T %v\n", i1, i1)
    fmt.Printf("%T %v\n", i2, i2)
}

Output (try it on the Go Playground):

main.Myint 1
main.Myint 2

If you need an array, it can only be a variable, but not a constant.

I recommend this great blog article about constants: Constants


As others have mentioned, there is no official Go construct for this. The closest I can imagine would be a function that returns a slice. In this way, you can guarantee that no one will manipulate the elements of the original slice (as it is "hard-coded" into the array).

I have shortened your slice to make it...shorter...:

func GetLetterGoodness() []float32 {
    return []float32 { .0817,.0149,.0278,.0425,.1270,.0223 }
}