I have a question about variable size in python, I'm using the the Ctypes because i want a 1 byte number, but when I tried to check it's size in python (via sys.getsize
) it said it was 80 byte but when i checked with the ctypes (via ctypes.sizeof
) it said it was 1 byte only, can someone tell me what is the difference and why is there 2 different sizes? is it because python is using an object or wrapper? and when its sent to c it views the real size?
import sys
import ctypes
print("size in ctypes is : ",ctypes.sizeof(ctypes.c_byte(1)))
print("size in sys is : ",sys.getsizeof(ctypes.c_byte(1)))
results in
size in ctypes is : 1
size in sys is : 80
If you want to know the details, you should take a look at objects.h
(especially the comments at the top of the file). Your ctypes.c_byte(1)
is a Python object:
>>> import sys
>>> import ctypes
>>> isinstance(ctypes.c_byte(1), object)
True
As noted by @Daniel, sys.getsizeof
gets the size of that Python object. That Python object is larger than the corresponding object in C. Note the following from the object.h
comments:
Objects are structures allocated on the heap. . . .
The actual memory allocated for an object
contains other data that can only be accessed after casting the pointer
to a pointer to a longer structure type. This longer type must start
with the reference count and type fields; the macro PyObject_HEAD should be
used for this.
In other words, a macro PyObject_HEAD
is attached to the start of every object. This increases the size of the Python object.
ctypes.sizeof
, on the other hand, returns the actual size of the C
data type that is within the Python object (using C's sizeof
operator).
EDIT
In light of your goal that you mention in your comment to Daniel's post, it is possible to send one byte over a server in Python 3.x. Below is an example of how you would send a byte using Python's socket
module to prove this point.
Here is the server, which you will run in one Python interpreter:
# Server
import socket
HOST = '' # All available interfaces
PORT = 50007 # Same port as client
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((HOST, PORT))
s.listen(1)
conn, addr = s.accept()
print('Connected by', addr)
while True:
data = conn.recv(1) # receive data with bufsize 1; a larger bufsize will break this code
if not data: break
conn.sendall(data)
conn.close()
Here is the client, which you will run in another python interpreter:
# Client
import socket
HOST = '127.0.0.1' # The remote host, but here using localhost
PORT = 50007 # The port used by both the client and server
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((HOST, PORT))
s.sendall(b'1') # a bytes object
data = s.recv(1) # Receive data from the socket with bufsize of 1
s.close()
print('Received', repr(data)) # confirm receipt
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