Your issue here is that you've supplied a -webkit-TRANSITION-timing-function
when you want a -webkit-ANIMATION-timing-function
. Your values of 0 to 360 will work properly.
You also might notice a little lag because 0deg and 360deg are the same spot, so it is going from spot 1 in a circle back to spot 1. It is really insignificant, but to fix it, all you have to do is change 360deg to 359deg
my jsfiddle illustrates your animation:
#myImg {
-webkit-animation: rotation 2s infinite linear;
}
@-webkit-keyframes rotation {
from {-webkit-transform: rotate(0deg);}
to {-webkit-transform: rotate(359deg);}
}
Also what might be more resemblant of the apple loading icon would be an animation that transitions the opacity/color of the stripes of gray instead of rotating the icon.
You could use animation like this:
-webkit-animation: spin 1s infinite linear;
@-webkit-keyframes spin {
0% {-webkit-transform: rotate(0deg)}
100% {-webkit-transform: rotate(360deg)}
}
If you're only looking for a webkit version this is nifty: http://s3.amazonaws.com/37assets/svn/463-single_spinner.html from http://37signals.com/svn/posts/2577-loading-spinner-animation-using-css-and-webkit
Your code seems correct. I would presume it is something to do with the fact you are using a .png and the way the browser redraws the object upon rotation is inefficient, causing the hang (what browser are you testing under?)
If possible replace the .png with something native.
see; http://kilianvalkhof.com/2010/css-xhtml/css3-loading-spinners-without-images/
Chrome gives me no pauses using this method.
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