Goal:
Create an imageview that is drawable and zoomable,
That means when I press a button to on , it is drawable,
or when I turn off, that is zoomable.
*Notice the drawings should zoom align with the imageview
===============================================================
Recently I wrote a custom drawable image view like this:
public class DrawView extends ImageView {
private int color = Color.BLACK;
private float width = 4f;
private List<Holder> holderList = new ArrayList<Holder>();
private class Holder {
Path path;
Paint paint;
Holder(int color, float width) {
path = new Path();
paint = new Paint();
paint.setAntiAlias(true);
paint.setStrokeWidth(width);
paint.setColor(color);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeJoin(Paint.Join.ROUND);
paint.setStrokeCap(Paint.Cap.ROUND);
}
}
public DrawView(Context context) {
super(context);
init();
}
public DrawView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public DrawView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
private void init() {
holderList.add(new Holder(color, width));
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
for (Holder holder : holderList) {
canvas.drawPath(holder.path, holder.paint);
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float eventX = event.getX();
float eventY = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
holderList.add(new Holder(color,width));
holderList.get(holderList.size() - 1).path.moveTo(eventX, eventY);
return true;
case MotionEvent.ACTION_MOVE:
holderList.get(holderList.size() - 1).path.lineTo(eventX, eventY);
break;
case MotionEvent.ACTION_UP:
break;
default:
return false;
}
invalidate();
return true;
}
public void resetPaths() {
for (Holder holder : holderList) {
holder.path.reset();
}
invalidate();
}
public void setBrushColor(int color) {
this.color = color;
}
public void setWidth(float width) {
this.width = width;
}
}
And the XML is :
<com.example.tool.DrawView
android:id="@+id/draw"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:adjustViewBounds="true" />
The problem is , how to make it zoom-able as well? notice that the drawings should align with the imageview when zooming.
Attempt using some custom imageview library but no luck.
e.g. When I use photoview it can be zoom but the drawings not align, and zoom level will reset after I turn on / off the zooming https://github.com/chrisbanes/PhotoView
Also , find some other library like that but not fit the custom view case https://github.com/matabii/scale-imageview-android
Update1: demo
Recommended to reference this app, the drawing function is actually the same as what I am struggling to achieve, but I can't figure out how they get it done
https://play.google.com/store/apps/details?id=com.zentertain.photoeditor&hl=en
Thanks
Update2: From Sandeep Maram Source
Thanks a lot Sandeep Maram, after testing the code, everything work well, the only thing remain is the drawings is not align with the zoom view. Please take a look at the screenshot
Before:
After:
The circle is not scale up / down when zoom, would be really nice if fix that. also that is not matter if the image overlap the button.
There are two ways to define and instantiate a Drawable besides using the class constructors: Inflate an image resource (a bitmap file) saved in your project. Inflate an XML resource that defines the drawable properties.
A drawable resource is a general concept for a graphic that can be drawn to the screen and which you can retrieve with APIs such as getDrawable(int) or apply to another XML resource with attributes such as android:drawable and android:icon . There are several different types of drawables: Bitmap File.
Drag and drop your images directly onto the Resource Manager window in Android Studio. Alternatively, you can click the plus icon (+), choose Import Drawables, as shown in figure 3, and then select the files and folders that you want to import. Figure 3: Select Import Drawables from the dropdown menu.
Answer updated with zoom enable/disable and drawableview
activity_main.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity" >
<Button
android:id="@+id/enable_zoom"
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:text="disable zoom"/>
<com.rbt.zoomdraw.CustomImageView
android:id="@+id/zoom_iv"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:src="@drawable/ic_launcher"
android:layout_below="@+id/enable_zoom" />
<com.rbt.zoomdraw.DrawableView
android:id="@+id/drawble_view"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_alignBottom="@+id/zoom_iv"
android:layout_alignTop="@+id/zoom_iv" />
MainActivity.java
public class MainActivity extends Activity implements OnClickListener {
private Button enableZoomBtn;
private DrawableView drawbleView;
private CustomImageView touchImageView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
drawbleView = (DrawableView) findViewById(R.id.drawble_view);
enableZoomBtn = (Button) findViewById(R.id.enable_zoom);
touchImageView = (CustomImageView) findViewById(R.id.zoom_iv);
enableZoomBtn.setOnClickListener(this);
drawbleView.setDrawingEnabled(false);
}
@Override
public void onClick(View v) {
int id = v.getId();
switch (id) {
case R.id.enable_zoom:
if(enableZoomBtn.getText().equals("disable zoom")){
touchImageView.setZoomEnable(false);
drawbleView.setDrawingEnabled(true);
enableZoomBtn.setText("enable zoom");
} else{
touchImageView.setZoomEnable(true);
drawbleView.setDrawingEnabled(false);
enableZoomBtn.setText("disable zoom");
}
break;
default:
break;
}
}
}
DrawableView.java
public class DrawableView extends View {
public int width;
public int height;
private boolean isEditable;
private Path drawPath;
private Paint drawPaint;
private Paint canvasPaint;
private Canvas drawCanvas;
private Bitmap canvasBitmap;
private int paintColor = Color.RED;
public DrawableView(Context context) {
super(context);
}
public DrawableView(Context context, AttributeSet attrs) {
super(context, attrs);
this.canvasPaint = new Paint(Paint.DITHER_FLAG);
setupDrawing();
}
public DrawableView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
this.height = h;
this.width = w;
canvasBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
drawCanvas = new Canvas(canvasBitmap);
}
private void setupDrawing() {
drawPath = new Path();
drawPaint = new Paint();
drawPaint.setColor(paintColor);
drawPaint.setAntiAlias(true);
drawPaint.setDither(true);
drawPaint.setStyle(Paint.Style.STROKE);
drawPaint.setStrokeJoin(Paint.Join.ROUND);
drawPaint.setStrokeCap(Paint.Cap.ROUND);
drawPaint.setStrokeWidth(10);
}
public void setDrawingEnabled(boolean isEditable){
this.isEditable = isEditable;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawBitmap(canvasBitmap, 0, 0, canvasPaint);
canvas.drawPath(drawPath, drawPaint);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if(isEditable){
float touchX = event.getX();
float touchY = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
drawPath.moveTo(touchX, touchY);
break;
case MotionEvent.ACTION_MOVE:
drawPath.lineTo(touchX, touchY);
break;
case MotionEvent.ACTION_UP:
drawPath.lineTo(touchX, touchY);
drawCanvas.drawPath(drawPath, drawPaint);
drawPath = new Path();
break;
default:
return false;
}
} else{
return false;
}
invalidate();
return true;
}
}
CustomImageView
public class CustomImageView extends ImageView {
Matrix matrix;
// We can be in one of these 3 states
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
int mode = NONE;
private boolean zoomEnable= true;
// Remember some things for zooming
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 5f;
float[] m;
int viewWidth, viewHeight;
static final int CLICK = 3;
float saveScale = 1f;
protected float origWidth, origHeight;
int oldMeasuredWidth, oldMeasuredHeight;
ScaleGestureDetector mScaleDetector;
Context context;
public CustomImageView(Context context) {
super(context);
sharedConstructing(context);
}
public void setZoomEnable(boolean status){
zoomEnable = status;
}
public CustomImageView(Context context, AttributeSet attrs) {
super(context, attrs);
sharedConstructing(context);
}
private void sharedConstructing(Context context) {
super.setClickable(true);
this.context = context;
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
matrix = new Matrix();
m = new float[9];
setImageMatrix(matrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
if(zoomEnable){
mScaleDetector.onTouchEvent(event);
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
last.set(curr);
start.set(last);
mode = DRAG;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
float deltaX = curr.x - last.x;
float deltaY = curr.y - last.y;
float fixTransX = getFixDragTrans(deltaX, viewWidth,
origWidth * saveScale);
float fixTransY = getFixDragTrans(deltaY, viewHeight,
origHeight * saveScale);
matrix.postTranslate(fixTransX, fixTransY);
fixTrans();
last.set(curr.x, curr.y);
}
break;
case MotionEvent.ACTION_UP:
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK)
performClick();
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
}
setImageMatrix(matrix);
invalidate();
return true; // indicate event was handled
} else{
return false;
}
}
});
}
public void setMaxZoom(float x) {
maxScale = x;
}
private class ScaleListener extends
ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
mode = ZOOM;
return true;
}
@Override
public boolean onScale(ScaleGestureDetector detector) {
float mScaleFactor = detector.getScaleFactor();
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale) {
saveScale = maxScale;
mScaleFactor = maxScale / origScale;
} else if (saveScale < minScale) {
saveScale = minScale;
mScaleFactor = minScale / origScale;
}
if (origWidth * saveScale <= viewWidth
|| origHeight * saveScale <= viewHeight)
matrix.postScale(mScaleFactor, mScaleFactor, viewWidth / 2,
viewHeight / 2);
else
matrix.postScale(mScaleFactor, mScaleFactor,
detector.getFocusX(), detector.getFocusY());
fixTrans();
return true;
}
}
void fixTrans() {
matrix.getValues(m);
float transX = m[Matrix.MTRANS_X];
float transY = m[Matrix.MTRANS_Y];
float fixTransX = getFixTrans(transX, viewWidth, origWidth * saveScale);
float fixTransY = getFixTrans(transY, viewHeight, origHeight
* saveScale);
if (fixTransX != 0 || fixTransY != 0)
matrix.postTranslate(fixTransX, fixTransY);
}
float getFixTrans(float trans, float viewSize, float contentSize) {
float minTrans, maxTrans;
if (contentSize <= viewSize) {
minTrans = 0;
maxTrans = viewSize - contentSize;
} else {
minTrans = viewSize - contentSize;
maxTrans = 0;
}
if (trans < minTrans)
return -trans + minTrans;
if (trans > maxTrans)
return -trans + maxTrans;
return 0;
}
float getFixDragTrans(float delta, float viewSize, float contentSize) {
if (contentSize <= viewSize) {
return 0;
}
return delta;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
viewWidth = MeasureSpec.getSize(widthMeasureSpec);
viewHeight = MeasureSpec.getSize(heightMeasureSpec);
//
// Rescales image on rotation
//
if (oldMeasuredHeight == viewWidth && oldMeasuredHeight == viewHeight
|| viewWidth == 0 || viewHeight == 0)
return;
oldMeasuredHeight = viewHeight;
oldMeasuredWidth = viewWidth;
if (saveScale == 1) {
// Fit to screen.
float scale;
Drawable drawable = getDrawable();
if (drawable == null || drawable.getIntrinsicWidth() == 0
|| drawable.getIntrinsicHeight() == 0)
return;
int bmWidth = drawable.getIntrinsicWidth();
int bmHeight = drawable.getIntrinsicHeight();
Log.d("bmSize", "bmWidth: " + bmWidth + " bmHeight : " + bmHeight);
float scaleX = (float) viewWidth / (float) bmWidth;
float scaleY = (float) viewHeight / (float) bmHeight;
scale = Math.min(scaleX, scaleY);
matrix.setScale(scale, scale);
// Center the image
float redundantYSpace = (float) viewHeight
- (scale * (float) bmHeight);
float redundantXSpace = (float) viewWidth
- (scale * (float) bmWidth);
redundantYSpace /= (float) 2;
redundantXSpace /= (float) 2;
matrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = viewWidth - 2 * redundantXSpace;
origHeight = viewHeight - 2 * redundantYSpace;
setImageMatrix(matrix);
}
fixTrans();
}
}
I hope it will work for you.
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