This may be a rather long and involved question. Let me start by saying that I'm developing in C# and XAML. I want to create a control that stacks the following template:
_____________
| |
| Text |
| Image |
| More Text |
|___________|
for a sequence of items, in two columns, like so:
______ ______
| | | |
| 1 | | 2 |
|____| | |
| | |____|
| 3 | | |
| | | 4 |
| | |____|
|____| | |
| | | 5 |
| 6 | | |
| |
Notice that they are ordered first by height and then left to right.
This is relatively simple to do as a two column grid with a vertical stack panel in each.
To me, this is a representation of a sequence of items, so it makes sense to render this as a control that inherits from ItemsControl.
How would I go about doing that? Setting an ItemTemplate seems obvious, everything else escapes me.
I think we should use the ListBox
and change the ItemsPanel
of ListBox. We customize a panel as ItemsPanel, definition the column property
and override method of MeasureOverride
and ArrangeOverride
.
Code is located below:
using System;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
namespace TravelHelper_WP8
{
public class CustomPanel : Panel
{
public CustomPanel()
{
/**default 2 columns**/
ColumnCount = 2;
columnHeight = new double[ColumnCount];
this.UseLayoutRounding = true;
}
static double[] columnHeight;
public int ColumnCount
{
get { return (int)this.GetValue(ColumnCountProperty); }
set { this.SetValue(ColumnCountProperty, value); }
}
public static DependencyProperty ColumnCountProperty = DependencyProperty.Register("ColumnCount", typeof(int), typeof(CustomPanel), new PropertyMetadata(new PropertyChangedCallback((o, e) =>
{
columnHeight = new double[(int)e.NewValue];
if (o == null || e.NewValue == e.OldValue)
return;
o.SetValue(ColumnCountProperty, e.NewValue);
})));
protected override Size MeasureOverride(Size availableSize)
{
int indexY = this.Children.Count / ColumnCount;
if (this.Children.Count % ColumnCount > 0) indexY++;
int flagY = 0;
Size resultSize = new Size(0, 0);
#region<---- Measure Value
for (int i = 0; i < indexY; i++)//Column
{
if (i == indexY - 1)
{
int residual = Children.Count - i * ColumnCount;
if (Children.Count <= ColumnCount)
{
residual = Children.Count;
}
for (int h = 0; h < residual; h++)
{
Children[ColumnCount * flagY + h].Measure(availableSize);
resultSize.Width = (Children[ColumnCount * flagY + h].DesiredSize.Width) * ColumnCount;
columnHeight[h] += Children[ColumnCount * flagY + h].DesiredSize.Height;
}
}
else
{
for (int y = 0; y < ColumnCount; y++)
{
Children[ColumnCount * flagY + y].Measure(availableSize);
resultSize.Width = (Children[ColumnCount * flagY + y].DesiredSize.Width) * ColumnCount;
columnHeight[y] += Children[ColumnCount * flagY + y].DesiredSize.Height;
}
flagY++;
}
}
#endregion
resultSize.Height = columnHeight.Max();
return resultSize;
}
protected override Size ArrangeOverride(Size finalSize)
{
for (int i = 0; i < columnHeight.Count(); i++)
{
columnHeight[i] = 0;
}
int indexY = this.Children.Count / ColumnCount;
if (this.Children.Count % ColumnCount > 0) indexY++;
int flagY = 0;
double flagX = 0;
#region<------Layout
for (int i = 0; i < indexY; i++)//Column
{
finalSize.Width = (Children[i].DesiredSize.Width) * ColumnCount;
if (i == indexY - 1)
{
flagX = 0;
int residual = Children.Count - i * ColumnCount;
if (Children.Count <= ColumnCount)
{
residual = Children.Count;
}
for (int h = 0; h < residual; h++)
{
Children[ColumnCount * i + h].Arrange(new Rect(new Point(flagX, columnHeight[h]), Children[ColumnCount * i + h].DesiredSize));
columnHeight[h] += Children[ColumnCount * flagY + h].DesiredSize.Height;
flagX += Children[ColumnCount * i + h].DesiredSize.Width;
}
}
else
{
for (int y = 0; y < ColumnCount; y++)
{
Children[ColumnCount * flagY + y].Arrange(new Rect(new Point(flagX, columnHeight[y]), Children[ColumnCount * i + y].DesiredSize));
columnHeight[y] += Children[ColumnCount * flagY + y].DesiredSize.Height;
flagX += Children[ColumnCount * flagY + y].DesiredSize.Width;
}
flagX = 0; flagY++;
}
}
#endregion
return finalSize;
}
}
}
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