I am looking to add a timer to my app which is built using react native.
I have looked at the link to the timer mixin in the documentation however I have built the rest of the app using es6 so this won't be compatible.
I have tried the below.
In my Main class I have a function called getTimerCountDown
getTimerCountDown() {
setTimeout(() => {
this.setTimeRemaining(this.getTimeRem()-1);
}, 1000);
}
getTimeRem() {
return this.state.timeRemaining;
}
I have tried calling this in componentDidUpdate
as shown below. This works as I want it to if I don't make any other interactions with the UI.
If I do (eg I have a button I can click on the view.) as `componentDidUpdate gets called again the conunter gets really quick (as it is getting called x number of times)
componentDidUpdate(){
this.getTimerCountDown();
}
I am not sure if I am completly on the wrong track here or a small change to what I have done can get me what I want. What is the best way to get a countdown timer working in react native using es6?
Timer Class on main page
<Timer timeRem={this.getTimeRem()} />
returns
render(){
return (
<View style={styles.container}>
<Text> This is the Timer : {this.props.setTimer} - {this.props.timeRem} </Text>
</View>
)
}
Show activity on this post. import React from 'react'; import { StyleSheet, Text, View } from 'react-native'; import Timer from './timer'; export default function App() { return ( <View style={styles. container}> <Timer /> </View> ); } const styles = StyleSheet.
Start and Clear button will active once you click on Stop button. Stop button will stop the timer without reseting the time. Clear button will reset the timer.
The requestAnimationFrame method returns an integer ID which can be used to cancel the queued request using the cancelAnimationFrame(id) method. The animation callback function can also accept a timestamp value, which is the time elapsed in milliseconds since the web page was loaded.
Here is full code how you can create a timer (pomodoro Timer) in react-native;
Timer.js
import React from 'react'
import {Vibration, View, Button, Text, TextInput, StyleSheet} from 'react-native'
let pomInterval;
export default class Timer extends React.Component {
constructor() {
super();
this.state = {
minutes: 5,
seconds: 0,
workmins: 5,
worksecs: 0,
breakMins: 2,
breakSecs: 0,
timerState: 'WORK TIMER',
btnState: 'Start'
}
}
vibrate = () => {
Vibration.vibrate([500, 500, 500])
}
pomTimer = () => {
pomInterval = setInterval(() => {
let newSec = this.state.seconds;
newSec--;
if(newSec < 0) {
newSec = 59;
this.state.minutes--;
}
this.setState({
seconds: newSec,
})
if(newSec <= 0 && this.state.minutes <= 0) {
this.vibrate();
if(this.state.timerState == 'WORK TIMER') {
this.setState({
timerState: 'BREAK TIMER',
minutes: this.state.breakMins,
seconds: this.state.breakSecs
})
}else {
this.setState({
timerState: 'WORK TIMER',
minutes: this.state.workmins,
seconds: this.state.worksecs
})
}
}
}, 1000);
}
changeWorkMin = mins => {
clearInterval(pomInterval);
this.setState({
minutes: mins || 0,
workmins: mins || 0,
btnState: 'Start'
})
}
changeWorkSec = secs => {
clearInterval(pomInterval);
this.setState({
seconds: secs || 0,
worksecs: secs || 0,
btnState: 'Start'
})
}
changeBreakMin = mins => {
clearInterval(pomInterval);
this.setState({
breakMins: mins || 0,
btnState: 'Start'
})
}
changeBreakSec = secs => {
clearInterval(pomInterval);
this.setState({
breakSecs: secs || 0,
btnState: 'Start'
})
}
// Creating the functionality for the pause/start button
chnageBtnState = () => {
if(this.state.btnState == 'Start') {
this.pomTimer();
this.setState({
btnState: 'Pause'
})
}else {
clearInterval(pomInterval);
this.setState({
btnState: 'Start'
})
}
}
// Creating the functionality for the reset button
reset = () => {
clearInterval(pomInterval);
if(this.state.timerState == 'WORK TIMER') {
this.setState({
minutes: this.state.workmins,
seconds: this.state.worksecs,
btnState: 'Start'
})
}else {
this.setState({
minutes: this.state.breakMins,
seconds: this.state.breakSecs,
btnState: 'Start'
})
}
}
render() {
return (
<View style={styles.viewStyles}>
<Text style={styles.textStyles}>{this.state.timerState}</Text>
<Text style={styles.textStyles}>{this.state.minutes}:{this.state.seconds}</Text>
<Text>
<Button title={this.state.btnState} onPress={this.chnageBtnState} />
<Button title='Reset' onPress={this.reset} />
</Text>
<Text>Work Time:</Text>
<TextInput style={styles.inputStyles} value={this.state.workmins.toString()} placeholder='Work Minutes' onChangeText={this.changeWorkMin} keyboardType='numeric' />
<TextInput style={styles.inputStyles} value={this.state.worksecs.toString()} placeholder='Work Seconds' onChangeText={this.changeWorkSec} keyboardType='numeric' />
<Text>Break Time:</Text>
<TextInput style={styles.inputStyles} value={this.state.breakMins.toString()} placeholder='Break Minutes' onChangeText={this.changeBreakMin} keyboardType='numeric' />
<TextInput style={styles.inputStyles} value={this.state.breakSecs.toString()} placeholder='Break Seconds' onChangeText={this.changeBreakSec} keyboardType='numeric' />
</View>
)
}
}
// Creating a style sheet to write some styles
const styles = StyleSheet.create({
viewStyles: {
alignItems: 'center'
},
textStyles: {
fontSize: 48
},
inputStyles: {
paddingHorizontal: 50,
borderColor: 'black',
borderWidth: 1
}
})
App.js
import React from 'react';
import { StyleSheet, Text, View } from 'react-native';
import Timer from './timer';
export default function App() {
return (
<View style={styles.container}>
<Timer />
</View>
);
}
const styles = StyleSheet.create({
container: {
flex: 1,
backgroundColor: '#fff',
alignItems: 'center',
justifyContent: 'center',
},
});
This is how we can create a pomodoro timer, a timer which has both WORK TIMER and BREAK TIMER and it vibrates the phone as one of the timer reaches its end. I also added the input functionality i.e, you can dynamically change the value of the minutes and seconds (whether work timer or break timer is going on). I also added a start/pause button and a reset button.
Try this
import React, { Component } from "react";
import { View,Text,Button,StyleSheet } from "react-native";
const timer = () => {};
class Timer extends Component {
constructor(props) {
super(props);
this.state = {
remainingTime: 10
};
}
countdownTimer(){
this.setState({remainingTime:10 });
clearInterval(timer);
timer = setInterval(() =>{
if(!this.state.remainingTime){
clearInterval(timer);
return false;
}
this.setState(prevState =>{
return {remainingTime: prevState.remainingTime - 1}});
},1000);
}
render() {
return (
<View style={styles.container}>
<Text>Remaining time :{this.state.remainingTime}</Text>
<Button title ="Start timer" onPress={()=>this.countdownTimer()}/>
</View>
);
}
}
const styles = StyleSheet.create({
container:{
flex:1,
justifyContent:'center',
alignItems:'center',
}
});
export default Timer;
import React, { Component } from "react";
import { View,Text,Button,StyleSheet } from "react-native";
import Timer from './timer';
export default class App extends Component{
render(
return (<Timer />)
);
}
I'm not really sure how that would work even without any other UI interactions. componentDidUpdate
is called every time the component is re-rendered, something that happens when the internal state or passed down props have changed. Not something you can count on to happen exactly every second.
How about moving the getTimerCountDown
to your componentDidMount
method (which is only called once), and then using setInterval
instead of setTimeout
to make sure the counter is decremented continuously?
Kinda late, but you can try out this component I made for dealing with timers and es6 components in react-native:
https://github.com/fractaltech/react-native-timer
Idea is simple, maintaining and clearing timer variables on the components is a pain, so simply, maintain them in a separate module. Example:
// not using ES6 modules as babel has broken interop with commonjs for defaults
const timer = require('react-native-timer');
// timers maintained in the Map timer.timeouts
timer.setTimeout(name, fn, interval);
timer.clearTimeout(name);
// timers maintained in the Map timer.intervals
timer.setInterval(name, fn, interval);
timer.clearInterval(name);
// timers maintained in the Map timer.immediates
timer.setImmediate(name, fn);
timer.clearImmediate(name);
// timers maintained in the Map timer.animationFrames
timer.requestAnimationFrame(name, fn);
timer.cancelAnimationFrame(name);
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With