I am attempting to create a thumbnail preview from a video file (mp4,3gp) from a form input type='file'
. Many have said that this can be done server side only. I find this hard to believe since I just recently came across this Fiddle using HTML5 Canvas and Javascript.
Thumbnail Fiddle
The only problem is this requires the video to be present and the user to click play before they click a button to capture the thumbnail. I am wondering if there is a way to get the same results without the player being present and user clicking the button. For example: User click on file upload and selects video file and then thumbnail is generated. Any help/thoughts are welcome!
Approach: Sometimes the user wants to display a specific image of his choice as the thumbnail of the video. This can be simply done by using the poster attribute. All you have to do is create a poster attribute in the video tag and place the URL of the thumbnail image in it.
Canvas.drawImage must be based on html content.
source
here is a simplier jsfiddle
//and code
function capture(){
var canvas = document.getElementById('canvas');
var video = document.getElementById('video');
canvas.getContext('2d').drawImage(video, 0, 0, video.videoWidth, video.videoHeight);
}
The advantage of this solution is that you can select the thumbnail you want based on the time of the video.
Recently needed this and did quite some testing and boiling it down to the bare minimum, see https://codepen.io/aertmann/pen/mAVaPx
There are some limitations where it works, but fairly good browser support currently: Chrome, Firefox, Safari, Opera, IE10, IE11, Android (Chrome), iOS Safari (10+).
video.preload = 'metadata';
video.src = url;
// Load video in Safari / IE11
video.muted = true;
video.playsInline = true;
video.play();
Recently needed this so I wrote a function, to take in a video file
and a desired timestamp
, and return an image blob
at that time of the video.
Sample Usage:
try {
// get the frame at 1.5 seconds of the video file
const cover = await getVideoCover(file, 1.5);
// print out the result image blob
console.log(cover);
} catch (ex) {
console.log("ERROR: ", ex);
}
Function:
function getVideoCover(file, seekTo = 0.0) {
console.log("getting video cover for file: ", file);
return new Promise((resolve, reject) => {
// load the file to a video player
const videoPlayer = document.createElement('video');
videoPlayer.setAttribute('src', URL.createObjectURL(file));
videoPlayer.load();
videoPlayer.addEventListener('error', (ex) => {
reject("error when loading video file", ex);
});
// load metadata of the video to get video duration and dimensions
videoPlayer.addEventListener('loadedmetadata', () => {
// seek to user defined timestamp (in seconds) if possible
if (videoPlayer.duration < seekTo) {
reject("video is too short.");
return;
}
// delay seeking or else 'seeked' event won't fire on Safari
setTimeout(() => {
videoPlayer.currentTime = seekTo;
}, 200);
// extract video thumbnail once seeking is complete
videoPlayer.addEventListener('seeked', () => {
console.log('video is now paused at %ss.', seekTo);
// define a canvas to have the same dimension as the video
const canvas = document.createElement("canvas");
canvas.width = videoPlayer.videoWidth;
canvas.height = videoPlayer.videoHeight;
// draw the video frame to canvas
const ctx = canvas.getContext("2d");
ctx.drawImage(videoPlayer, 0, 0, canvas.width, canvas.height);
// return the canvas image as a blob
ctx.canvas.toBlob(
blob => {
resolve(blob);
},
"image/jpeg",
0.75 /* quality */
);
});
});
});
}
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