Recently opened a project that I had compiled and submitted to Apple.
I haven't touched it for a couple of months but I'm getting this odd compile error at:
#import <Crashlytics/Crashlytics.h>
The error reads:
'Crashlytics/Crashlytics.h' file not found
Clearly the framework can't be found but I'm puzzled as to why, when the project was working a few months ago, it's suddenly stopped.
Any suggestions why?
Xcode: 4.6.3 Mac OS X: 10.8.4
Just add $(SRCROOT)
to the Framework Search Paths in Project Build Settings (Search Paths).
Crashlytics installation process drops its Crashlytics.framework
to your project folder (or creates the symlink).
If you moved Crashlytics.framework somewhere deeper in the project folder hierarchy - set 'recursive' to the right or just point directly to its parent folder in Header Search Paths
:
$(SRCROOT)/Path/to/the/folder/containing/Crashlytics.framework
Delete frameworks from you project and disk. Check that you have the newest version of Fabric plugin.
Copy frameworks from plugin folder to desktop with this commands:
ditto -xk ~/Library/Caches/com.crashlytics.mac/5b91b14e832a7b1c29441ec5ba109810/sdks/ios/com.twitter.crashlytics.ios-default.zip ~/Desktop/
ditto -xk ~/Library/Caches/com.crashlytics.mac/5b91b14e832a7b1c29441ec5ba109810/sdks/ios/io.fabric.sdk.ios-default.zip ~/Desktop/
Add frameworks from desktop to your project.
Info from: https://twittercommunity.com/t/error-upgrading-from-crashlytics-on-ios/36196/2
I'd recommend just using CocoaPods to add the Crashlytics framework. No need to care about paths anymore.
Podfile:
pod 'Crashlytics', '~> 3.4.1'
Script Build Phase for dSYM Upload:
./Pods/Crashlytics/iOS/Crashlytics.framework/run <your_crashlytics_id>
Import:
#import <Crashlytics/Crashlytics.h>
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