Wikipedia defines a race condition as:
A race condition or race hazard is the behavior of an electronics, software, or other system where the output is dependent on the sequence or timing of other uncontrollable events. It becomes a bug when events do not happen in the order the programmer intended.
Rust is a:
safe, concurrent, practical language
If we create software that is 100% Rust, can we avoid race conditions? Why or why not?
No.
I've seen race conditions in:
The environment in which a program evolves in full of data-races, and there's nothing a programming language can do but embrace it.
Rust focuses on memory-safety. In the context of multi-threaded programming, this means preventing data races.
A program with no data race can still contain race conditions:
Race conditions are not memory errors. For Rust, this means they are considered safe, although of course they are still undesirable. They may happen at many different levels: between threads, processes, servers, ...
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