I have a strange crash in my video processing app. It uses AVFoundation
to work with video & audio and GPUImage
for filtering. I have never faced this issue myself but after releasing it to the App Store it appeared in Crashlytics quite often. Here is the log of the crash:
Thread : Crashed: AVPlayerItemOutput queue
0 libobjc.A.dylib 0x00000001986f80b4 objc_retain + 20
1 libsystem_blocks.dylib 0x0000000198d79bf8 _Block_object_assign + 320
2 AVFoundation 0x0000000186895a34 __copy_helper_block_171 + 36
3 libsystem_blocks.dylib 0x0000000198d79738 _Block_copy_internal + 384
4 libdispatch.dylib 0x0000000198d252fc _dispatch_Block_copy + 36
5 libdispatch.dylib 0x0000000198d2685c dispatch_async + 68
6 AVFoundation 0x00000001868959ac -[AVPlayerItemVideoOutput _dispatchOutputSequenceWasFlushed] + 112
7 libdispatch.dylib 0x0000000198d2536c _dispatch_client_callout + 16
8 libdispatch.dylib 0x0000000198d2e6e8 _dispatch_barrier_sync_f_invoke + 76
9 AVFoundation 0x00000001868940a8 AVPlayerItemVideoOutput_figVCSequentialAvailable + 196
10 MediaToolbox 0x000000018a3c16f8 FigVisualContextImageAvailableSequential + 108
11 MediaToolbox 0x000000018a348ce8 itemremote_postNotificationWithPayload + 3996
12 MediaToolbox 0x000000018a342d60 FigPlayerRemoteCallbacksServer_SendNotifyPing + 924
13 MediaToolbox 0x000000018a342998 _XSendNotifyPing + 60
14 MediaToolbox 0x000000018a33f0d4 figmoviecallbacks_server + 112
15 MediaToolbox 0x000000018a33f018 fpr_ClientPortCallBack + 208
16 CoreFoundation 0x0000000187f44ce0 __CFMachPortPerform + 180
17 CoreFoundation 0x0000000187f598fc __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
18 CoreFoundation 0x0000000187f5985c __CFRunLoopDoSource1 + 436
19 CoreFoundation 0x0000000187f577dc __CFRunLoopRun + 1640
20 CoreFoundation 0x0000000187e851f4 CFRunLoopRunSpecific + 396
21 GraphicsServices 0x00000001910135a4 GSEventRunModal + 168
22 UIKit 0x000000018c7b6784 UIApplicationMain + 1488
23 MerryVideoEditor 0x000000010024b804 main (main.m:16)
24 libdyld.dylib 0x0000000198d4ea08 start + 4
This is how I connect AVFoundation
to GPUImage
:
class ProjectEditorViewController: UIViewController {
private var videoPlayerView = VideoPlayerView()
private var movieFile: GPUImageMovie!
private var currentComposition: AVComposition!
//...and other properties
}
// MARK: - Filtering & Playback
extension ProjectEditorViewController{
func updatePlayer() {
currentFilter.removeAllTargets()
movieFile?.removeAllTargets()
movieFile?.endProcessing()
let time = self.videoPlayerView.player?.currentItem.currentTime() ?? kCMTimeZero
let (composition, audioMix) = compositionBuilder.buildCompositionFromTimeLine(timeLine)
videoPlayerView.setAsset(composition)
videoPlayerView.playerItem.audioMix = audioMix
movieFile = GPUImageMovie(playerItem: videoPlayerView.player.currentItem)
currentFilter.applyFromOutput(movieFile, toInput: gpuPlayerView)
movieFile.startProcessing()
addSyncLayerIfNeededForComposition(composition)
videoPlayerView.player.seekToTime(time, toleranceBefore: kPlayerToleranceSeekTime, toleranceAfter: kPlayerToleranceSeekTime)
currentComposition = composition
}
func updatePlayerFilter(){
if movieFile != nil{
movieFile.removeAllTargets()
currentFilter.applyFromOutput(movieFile, toInput: gpuPlayerView)
if(!videoPlayerView.isPlaying) { movieFile.startProcessing() }
addSyncLayerIfNeededForComposition(currentComposition)
}else{
updatePlayer()
}
}
}
Any ideas what is wrong with my code? Any questions, comments, hints and answers are highly appreciated.
This is an issue in GPUImageMovie
- when instance adds itself as AVPlayerItemVideoOutput
delegate:
[playerItemOutput setDelegate:self queue:videoProcessingQueue]
, playerItemOutput
doesn't release its delegate when GPUImageMovie
instance is deallocating. Later, this results in a method call from the deallocated object (outputSequenceWasFlushed:)
and you get the crash. This was found with help of NSZombie detector and I fixed it by adding this in GPUImageMovie
dealloc method: [playerItemOutput setDelegate:nil queue:nil];
Good luck, Nikita ;)
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