Imagine we have an enum:
enum Foo { A=1,B=2,C=3 }
If the type is known at compile-time, a direct cast can be used to change between the enum-type and the underlying type (usually int
):
static int GetValue() { return 2; }
...
Foo foo = (Foo)GetValue(); // becomes Foo.B
And boxing this gives a box of type Foo
:
object o1 = foo;
Console.WriteLine(o1.GetType().Name); // writes Foo
(and indeed, you can box as Foo
and unbox as int
, or box as int
and unbox as Foo
quite happily)
However (the problem); if the enum type is only known at runtime things are... trickier. It is obviously trivial to box it as an int
- but can I box it as Foo
? (Ideally without using generics and MakeGenericMethod
, which would be ugly). Convert.ChangeType
throws an exception. ToString
and Enum.Parse
works, but is horribly inefficient.
I could look at the defined values (Enum.GetValues
or Type.GetFields
), but that is very hard for [Flags]
, and even without would require getting back to the underlying-type first (which isn't as hard, thankfully).
But; is there a more direct to get from a value of the correct underlying-type to a box of the enum-type, where the type is only known at runtime?
I think the Enum.ToObject
method will do what you want.
Type type= typeof(Foo);
object o1 = Enum.ToObject(type,GetValue());
Just wanted to add something to @aaronb's answer: I had to do this very thing for some auto-mapping code and found out that I needed to do several checks in order to make the code work for arbitrary types. In particular, null values and nullable enums will give you headaches.
The most foolproof code I have at the moment is this:
static object CastBoxedValue(object value, Type destType)
{
if (value == null)
return value;
Type enumType = GetEnumType(destType);
if (enumType != null)
return Enum.ToObject(enumType, value);
return value;
}
private static Type GetEnumType(Type type)
{
if (type.IsEnum)
return type;
if (type.IsGenericType)
{
var genericDef = type.GetGenericTypeDefinition();
if (genericDef == typeof(Nullable<>))
{
var genericArgs = type.GetGenericArguments();
return (genericArgs[0].IsEnum) ? genericArgs[0] : null;
}
}
return null;
}
If you can never have a nullable type then just ignore this. :)
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