I've seen various convoluted and generally ineffective solutions to performing lazy asset precompile in Rails. As a backend developer I don't particularly want to recompile assets I never touch every time the program deploys, but because assets are loaded in Capfile
via load 'deploy/assets'
, and not by defining a task in deploy.rb
, I can't think of a way to conditionally disable it.
The behaviour I'm after is to use cap deploy
for regular with-precompile deployment, and to use cap deploy:no_assets
to skip asset deployment.
Both turbo-sporocket-rails and the that auto-skip scripts have some pitfalls (I will mention later). So I use the following hack, so I can pass a parameter to skip asset pre-compile at my will:
callback = callbacks[:after].find{|c| c.source == "deploy:assets:precompile" }
callbacks[:after].delete(callback)
after 'deploy:update_code', 'deploy:assets:precompile' unless fetch(:skip_assets, false)
This script will change the built-in asset-precompile hook, so it will be hooked based on the skip_assets parameter. I can call cap deploy -S skip_assets=true
to skip asset precompile as a whole.
For me, turbo-sporocket-rails still takes minutes to do the checking when nothing has changed. This can be crucial when I need to push a fix to the server asap. Therefore I need my force-skipping method.
rails4 addresses this issue with it's new version of sprockets, by only precompiling assets that have changed. In the mean time, for your rails3 apps I recommend the turbo-sprockets-rails3 gem.
This gem started out as a set of patches for sprockets-rails
by Nathan Broadbent, which were not merged into master
because the problem was already addressed in rails4. From the README:
Speeds up your Rails 3 rake assets:precompile by only recompiling changed assets, based on a hash of their source files
Only compiles once to generate both fingerprinted and non-fingerprinted assets
And:
turbo-sprockets-rails3 should work out of the box with the latest version of Capistrano.
I can confirm that it works well for me on rails-3.2.x apps deploying with Capistrano.
As a side note for GitHubbers, the original pull request is an excellent example of how to submit code to an open source project, even if it wasn't merged.
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