I have a text area and a button in my Chrome extension popup. I want users to input desired text in the text area. Then, once they click the button, it will inject a content script to change the text of the fields on the current page that have <textarea class="comments">
to the text that user entered in the <textarea>
in the Chrome extension popup.
My question is, how can I get the text from the <textarea>
in my popup.html and pass it from the popup.js to the content script?
This is what I have currently:
popup.html:
<!doctype html>
<html>
<head><title>activity</title></head>
<body>
<button id="clickactivity3">N/A</button>
<textarea rows="4" cols="10" id="comments" placeholder="N/A Reason..."></textarea>
<script src="popup.js"></script>
</body>
</html>
popup.js:
function injectTheScript3() {
chrome.tabs.query({active: true, currentWindow: true}, function(tabs) {
// query the active tab, which will be only one tab
//and inject the script in it
chrome.tabs.executeScript(tabs[0].id, {file: "content_script3.js"});
});
}
document.getElementById('clickactivity3').addEventListener('click', injectTheScript3);
content_script3:
//returns a node list which is good
var objSelectComments = document.querySelectorAll('.comments');
//desired user input how?
function setCommentsValue(objSelectComments,){
//This will be for loop to iterate among all the text fields on the page, and apply
// the text to each instance.
for (var i=0; i<objSelectComments.length; i++) {
objSelectComments[i]= //user's desired text
}
executeScript() Injects a script into a target context. The script is run at document_idle by default. Note: This method is available in Manifest V3 or higher in Chrome and Firefox 101. In Safari and Firefox 102+, this method is also available in Manifest V2.
There are three general ways to do this:
chrome.storage.local
(MDN) to pass the data (set prior to injecting your script).chrome.storage.local
(set prior to executing your script)Using this method maintains the execution paradigm you are using of injecting a script that performs a function and then exits. It also does not have the potential security issue of using a dynamic value to build executing code, which is done in the second option below.
From your popup script:
chrome.storage.local.set()
(MDN)chrome.storage.local.set()
, call tabs.executeScript()
(MDN)var updateTextTo = document.getElementById('comments').value;
chrome.storage.local.set({
updateTextTo: updateTextTo
}, function () {
chrome.tabs.executeScript({
file: "content_script3.js"
});
});
From your content script:
chrome.storage.local.get()
(MDN)storage.local
(e.g. remove the key: chrome.storage.local.remove()
(MDN)).chrome.storage.local.get('updateTextTo', function (items) {
assignTextToTextareas(items.updateTextTo);
chrome.storage.local.remove('updateTextTo');
});
function assignTextToTextareas(newText){
if (typeof newText === 'string') {
Array.from(document.querySelectorAll('textarea.comments')).forEach(el => {
el.value = newText;
});
}
}
See: Notes 1 & 2.
Prior to executing your script, you can inject some code that sets a variable in the content script context which your primary script can then use:
Security issue:
The following uses "'" + JSON.stringify().replace(/\\/g,'\\\\').replace(/'/g,"\\'") + "'"
to encode the data into text which will be proper JSON when interpreted as code, prior to putting it in the code
string. The .replace()
methods are needed to A) have the text correctly interpreted as a string when used as code, and B) quote any '
which exist in the data. It then uses JSON.parse()
to return the data to a string in your content script. While this encoding is not strictly required, it is a good idea as you don't know the content of the value which you are going to send to the content script. This value could easily be something that would corrupt the code you are injecting (i.e. The user may be using '
and/or "
in the text they entered). If you do not, in some way, escape the value, there is a security hole which could result in arbitrary code being executed.
From your popup script:
chrome.tabs.executeScript()
(MDN), call tabs.executeScript()
to inject your script (Note: tabs.executeScript()
will execute scripts in the order in which you call tabs.executeScript()
, as long as they have the same value for runAt
. Thus, waiting for the callback of the small code
is not strictly required).var updateTextTo = document.getElementById('comments').value;
chrome.tabs.executeScript({
code: "var newText = JSON.parse('"
+ JSON.stringify(updateTextTo).replace(/\\/g,'\\\\').replace(/'/g,"\\'") + "';"
}, function () {
chrome.tabs.executeScript({
file: "content_script3.js"
});
});
From your content script:
if (typeof newText === 'string') {
Array.from(document.querySelectorAll('textarea.comments')).forEach(el => {
el.value = newText;
});
}
See: Notes 1, 2, & 3.
This requires your content script code to install a listener for a message sent by the popup, or perhaps the background script (if the interaction with the UI causes the popup to close). It is a bit more complex.
From your popup script:
tabs.query()
(MDN).tabs.executeScript()
(MDN)tabs.executeScript()
, use tabs.sendMessage()
(MDN) (which requires knowing the tabId
), to send the data as a message.var updateTextTo = document.getElementById('comments').value;
chrome.tabs.query({active: true, currentWindow: true}, function(tabs) {
chrome.tabs.executeScript(tabs[0].id, {
file: "content_script3.js"
}, function(){
chrome.tabs.sendMessage(tabs[0].id,{
updateTextTo: updateTextTo
});
});
});
From your content script:
chrome.runtime.onMessage.addListener()
(MDN)runtime.onMessage
listener#3.2 is optional. You could keep your code active waiting for another message, but that would change the paradigm you are using to one where you load your code and it stays resident waiting for messages to initiate actions.
chrome.runtime.onMessage.addListener(assignTextToTextareas);
function assignTextToTextareas(message){
newText = message.updateTextTo;
if (typeof newText === 'string') {
Array.from(document.querySelectorAll('textarea.comments')).forEach(el => {
el.value = newText;
});
}
chrome.runtime.onMessage.removeListener(assignTextToTextareas); //optional
}
See: Notes 1 & 2.
Note 1: Using Array.from()
is fine if you are not doing it many times and are using a browser version which has it (Chrome >= version 45, Firefox >= 32). In Chrome and Firefox, Array.from()
is slow compared to other methods of getting an array from a NodeList. For a faster, more compatible conversion to an Array, you could use the asArray()
code in this answer. The second version of asArray()
provided in that answer is also more robust.
Note 2: If you are willing to limit your code to Chrome version >= 51 or Firefox version >= 50, Chrome has a forEach()
method for NodeLists as of v51. Thus, you don't need to convert to an array. Obviously, you don't need to convert to an Array if you use a different type of loop.
Note 3: While I have previously used this method (injecting a script with the variable value) in my own code, I was reminded that I should have included it here when reading this answer.
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