I'm trying to pass a function as an argument and call that function within another function.
A piece of my code looks like this:
(defun getmove(strategy player board printflag)
(setq move (funcall strategy player board))
(if printflag
(printboard board))
strategy is passed as a symbol represented in a two dimensional list as something such as 'randomstrategy
I keep getting the error: "FUNCALL: 'RANDOMSTRATEGY is not a function name; try using a symbol instead...
When I replace strategy with 'randomstrategy it works fine. I can also call randomstrategy independently. What is the problem?
The problem is that the variable strategy
does not contain the symbol randomstrategy
but rather the list (!) 'randomstrategy
(which is a shorthand notation for (quote randomstrategy)
).
Now, you could, of course, extract the symbol from the list by way of the function second
, but that would only cover the real problem up, which is probably somewhere up the call chain. Try to determine why the argument that is passed to function getmove
is 'randomstrategy
, not randomstrategy
as it should be. (Maybe you erroneously used a quote inside of a quoted list?)
Oh, and don't let yourself be confused by the fact that (funcall 'randomstrategy ...)
works: the expression 'randomstrategy
does not, after all, evaluate to itself, but to the symbol randomstrategy
.
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