We are building a sports application and would like to incorporate team colors in various portions of the app.
Now each team can be represented using several different colors.
What I would like to do is to perform a check to verify whether the two team colors are within a certain range of each other, so that I do not display two similar colors.
So, if team 1's primary team color has a value of rgb(255,0,0) (or #FF0000), and team 2's primary color is similar, say rgb(250,0,0), then we would choose a different color for one of the teams.
If possible, what approach could I take to perform the check?
Thanks
Here is a theoretical explanation
And the algo in C:
typedef struct {
unsigned char r, g, b;
} RGB;
double ColourDistance(RGB e1, RGB e2)
{
long rmean = ( (long)e1.r + (long)e2.r ) / 2;
long r = (long)e1.r - (long)e2.r;
long g = (long)e1.g - (long)e2.g;
long b = (long)e1.b - (long)e2.b;
return sqrt((((512+rmean)*r*r)>>8) + 4*g*g + (((767-rmean)*b*b)>>8));
}
Here is pgras' algorithm in Java:
public double ColourDistance(Color c1, Color c2)
{
double rmean = ( c1.getRed() + c2.getRed() )/2;
int r = c1.getRed() - c2.getRed();
int g = c1.getGreen() - c2.getGreen();
int b = c1.getBlue() - c2.getBlue();
double weightR = 2 + rmean/256;
double weightG = 4.0;
double weightB = 2 + (255-rmean)/256;
return Math.sqrt(weightR*r*r + weightG*g*g + weightB*b*b);
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With