I am working in embedded system domain. I would like to know how a code gets executed from a microcontroller(uC need not be subjective, in general), starting from a C file. Also i would like to know stuffs like startup code, object file, etc. I couldnt find any online documentations regarding the above stuff. If possible, please provide links which explains those things from scratch. Thanks in advance for your help
When the microcontroller first starts up it executes the instructions at memory location zero. Usually this is a JUMP to address command where the main code starts. Now, when I say instructions I mean opcodes. Opcodes are instructions encoded into binary data - usually 8 or 16 bits.
What programming languages are used in embedded systems? Developers use a variety of programming languages in embedded systems. The most used languages include C, C++, Python, MicroPython, and Java.
Python-based tools for developing embedded applicationsSometimes the embedded environment is just too restrictive to support a Python virtual machine. In such cases, various Python tools can be employed for prototyping, with the eventual application or system code being generated and deployed on the device.
Python is the most popular programming languages of recent years. However, its clear syntax and readability make it the perfect coding language for beginners. In fact, it is utilzing in many areas from machine learning to powering websites , but it is best for Embedded Programming Applications.
Being a microprocessor architect, I have had the opportunity to work at a very low level for software. Basically, low-level embedded is very different from general PC programming only at the hardware specific level.
Low-level embedded software can be broken down into the following:
main()
. edit: Variables that need to be initialised and also certain parts of memory that need clearing are done here. Basically, everything that is needed to move things into a 'known state'.main()
function. As you can see, a lot of things are actually under the hood and happen even before your first main function is called. This code can usually be written as hardware-agnostic if there is a good hardware abstraction layer available. The application code will definitely make use of a lot of library functions. These libraries are usually statically linked in embedded systems.Hope this will provide a good start. Feel free to leave comments if you have other queries.
Generally, you're working at a lot lower level than general purpose computers.
Each CPU will have certain behaviour on power up, such as clearing all registers and setting the program counter to 0xf000 (everything here is non-specific, as is your question).
The trick is to ensure your code is at the right place.
The compilation process is usually similar to general purpose computers in that you translate C into machine code (object files). From there, you need to link that code with:
System start-up code generally just initialises the hardware and sets up the environment so that your C code can work. Runtime libraries in embedded systems often make the big bulky stuff (like floating point support or printf) optional so as to keep down code bloat.
The linker in embedded systems also usually is a lot simpler, outputting fixed-location code rather than relocatable binaries. You use it to ensure the start-up code goes at (e.g.) 0xf000.
In embedded systems, you generally want the executable code to be there from the start so you may burn it into EPROM (or EEPROM or Flash or other device that maintains contents on power-down).
Of course, keep in mind my last foray was with 8051 and 68302 processors. It may be that 'embedded' systems nowadays are full blown Linux boxes with all sorts of wonderful hardware, in which case there'd be no real difference between general purpose and embedded.
But I doubt it. There's still a need for seriously low-spec hardware that needs custom operating systems and/or application code.
SPJ Embedded Technologies has an downloadable evaluation of their 8051 development environment that looks to be what you want. You can create programs up to 2K in size but it seems to go through the entire process (compiling linking, generation of HEX or BIN files for dumping on to target hardware, even a simulator which gives access to the on-chip stuff and external devices).
The non-evaluation product costs 200 Euro but, if all you want is a bit of a play, I'd just download the evaluation - other than the 2K limit, it's the full product.
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