I have some code that will trigger Code Analysis warning CA1063:
CA1063 : Microsoft.Design : Remove IDisposable from the list of interfaces implemented by 'Functionality' and override the base class Dispose implementation instead.
However, I'm not sure what I need to do to fix this warning.
Briefly, I have an interface IFunctionality
that derives from IDisposable
. Class Functionality
implements IFunctionality
but derives from class Reusable
to be able to reuse som code. Class Reusable
also derives from IDisposable
.
public class Reusable : IDisposable { ~Reusable() { Dispose(false); } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(Boolean disposing) { // ... } public void DoSomething() { // ... } } public interface IFunctionality : IDisposable { void DoSomething(); void DoSomethingElse(); } public class Functionality : Reusable, IFunctionality { public void DoSomethingElse() { // ... } #if WORK_AROUND_CA1063 // Removes CA1063 protected override void Dispose(Boolean disposing) { base.Dispose(disposing); } #endif }
I can get rid of the warning by overriding Dispose
on Functionality
and calling the base class Dispose
even though doing that should not change the semantics of the code .
So is there something about IDisposable
in this context I have overlooked or is it just CA1063 that misfires for this particular construct?
I know that I can suppress CA1063 but the rule is quite broad and I don't want to miss any other problems in implementing IDisposable
reported by this rule.
For implementing the IDisposable design pattern, the class which deals with unmanaged objects directly or indirectly should implement the IDisposable interface. And implement the method Dispose declared inside of the IDisposable interface. We do not directly deal with unmanaged objects.
IDisposable is an interface that contains a single method, Dispose(), for releasing unmanaged resources, like files, streams, database connections and so on.
When the close brace is reached, the Dispose( ) method will be called on the object automatically, as illustrated in Example 4-6. In the first part of this example, the Font object is created within the using statement. When the using statement ends, Dispose( ) is called on the Font object.
Rule descriptionIf a type inherits from a disposable type, it must call the Dispose method of the base type from within its own Dispose method. Calling the base type Dispose method ensures that any resources created by the base type are released.
This is a false positive due to a minor bug in the rule itself. When trying to figure out if a class re-implements IDisposable (after figuring out that there's a base class implementation that could be overridden), it only looks at whether the class' interfaces include IDisposable. Unfortunately, the interface list that shows up in the assembly metadata includes the "exploded" list of interfaces, including any interfaces inherited via interfaces that the class explicitly implements in the original C# code. This means that FxCop is seeing a declaration that looks like the following for your Functionality class:
public class Functionality : Reusable, IFunctionality, IDisposable { ... }
Given this metadata representation, the ImplementIDisposableCorrectly rule should be a bit more intelligent about how it attempts to determine whether the class is actually re-implementing IDisposable (for example, by looking for an explicit Dispose() implementation if the base class has an overridable Dispose(bool)). However, given that the rule doesn't do this, your best approach is to suppress the false positives.
BTW, I would recommend seriously considering using SuppressMessageAttribute for suppressing the false positives instead of your current conditional compilation approach. e.g.:
[SuppressMessage("Microsoft.Design", "CA1063:ImplementIDisposableCorrectly", Justification = "False positive. IDisposable is inherited via IFunctionality. See http://stackoverflow.com/questions/8925925/code-analysis-ca1063-fires-when-deriving-from-idisposable-and-providing-implemen for details.")] public class Functionality : Reusable, IFunctionality { ... }
Also, you might want to seriously consider getting rid of the finalizer...
Your 'workaround' is the correct pattern here, for a derived class that implements IDisposable again.
But I think you should reconsider the design of IFunctionality : IDisposable
. Is being Disposable really a concern of IFunctionality
? I think that decision belongs to the implementing class.
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