I am working on morphing a floating action button (FAB) to a toolbar and things work smoothly and perfectly with the following code:
layout file:
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="sg.com.saurabh.designlibraryexpirements.ToolbarMorphActivity">
<android.support.design.widget.FloatingActionButton
android:id="@+id/fab"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="top|right"
android:layout_marginTop="@dimen/activity_vertical_margin"
android:layout_marginRight="@dimen/activity_vertical_margin"
android:layout_marginBottom="@dimen/activity_vertical_margin"
android:src="@drawable/ic_add" />
<android.support.v7.widget.Toolbar
android:id="@+id/toolbar"
style="@style/ToolBarTheme"
android:layout_height="?attr/actionBarSize"
android:layout_gravity="top"
android:layout_marginTop="@dimen/activity_vertical_margin"
android:layout_marginBottom="@dimen/activity_vertical_margin"
android:visibility="invisible"
tools:visibility="visible" />
</FrameLayout>
activity:
package sg.com.saurabh.designlibraryexpirements;
import android.animation.Animator;
import android.os.Bundle;
import android.os.Handler;
import android.support.design.widget.FloatingActionButton;
import android.support.v4.view.animation.FastOutLinearInInterpolator;
import android.support.v4.view.animation.LinearOutSlowInInterpolator;
import android.support.v7.app.AppCompatActivity;
import android.support.v7.widget.Toolbar;
import android.view.View;
import android.view.ViewAnimationUtils;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.AnticipateOvershootInterpolator;
public class ToolbarMorphActivity extends AppCompatActivity {
Toolbar toolbar;
FloatingActionButton fab;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_toolbar_morph);
toolbar = (Toolbar) findViewById(R.id.toolbar);
fab = (FloatingActionButton) findViewById(R.id.fab);
fab.setOnClickListener(mFabClickListener);
}
private View.OnClickListener mFabClickListener = new View.OnClickListener() {
@Override
public void onClick(View v) {
fab.animate()
.rotationBy(45)
.setInterpolator(new AnticipateOvershootInterpolator())
.setDuration(250)
.start();
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
fab.setVisibility(View.GONE);
}
},50);
revealToolbar();
}
};
private void revealToolbar() {
toolbar.setVisibility(View.VISIBLE);
int x = (int)fab.getX() + fab.getWidth()/2;
int y = (int)fab.getY() + fab.getHeight()/2;
Animator animator = ViewAnimationUtils.createCircularReveal(toolbar, x, y, 0, toolbar.getWidth())
.setDuration(400);
animator.setInterpolator(new FastOutLinearInInterpolator());
animator.start();
}
private void dismissToolbar() {
int x = (int)fab.getX() + fab.getWidth()/2;
int y = (int)fab.getY() + fab.getHeight()/2;
Animator animator = ViewAnimationUtils.createCircularReveal(toolbar, x, y, toolbar.getWidth(), 0)
.setDuration(400);
animator.setInterpolator(new LinearOutSlowInInterpolator());
animator.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {
}
@Override
public void onAnimationEnd(Animator animation) {
toolbar.setVisibility(View.INVISIBLE);
}
@Override
public void onAnimationCancel(Animator animation) {
}
@Override
public void onAnimationRepeat(Animator animation) {
}
});
animator.start();
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
fab.setVisibility(View.VISIBLE);
fab.animate()
.rotationBy(-45)
.setInterpolator(new AccelerateInterpolator())
.setDuration(100)
.start();
}
},200);
}
@Override
public void onBackPressed() {
if(toolbar.getVisibility() == View.VISIBLE) {
dismissToolbar();
}
else
super.onBackPressed();
}
}
The circular reveal works as expected for the above layout. However thing break up when I change the layout_gravity
of the fab and toolbar to bottom
instead of top
. The rotate animation works and then the toolbar just appears without the circular reveal animation. I am completely stumped by how that breaks the circular reveal animation.
The fix for you would be to replace:
private void revealToolbar() {
....
int x = (int)fab.getX() + fab.getWidth()/2;
int y = (int)fab.getY() + fab.getHeight()/2;
....
}
by
private void revealToolbar() {
...
int x = (int)fab.getX() + fab.getWidth()/2;
int y = fab.getHeight()/2;
...
}
The reason is that createCircularReveal
is taking parameters centerY
and centerX
as coordinates of the center of the animating circle, relative to view (i.e. Toolbar
, in our case).
See method ViewAnimationUtils.createCircularReveal
definition:
........ * @param view The View will be clipped to the animating circle. * @param centerX The x coordinate of the center of the animating circle, relative to * <code>view</code>. * @param centerY The y coordinate of the center of the animating circle, relative to * <code>view</code>. * @param startRadius The starting radius of the animating circle. * @param endRadius The ending radius of the animating circle. */
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