I'm working on an iOS app. It currently only works on iOS 4 since I use the following method on several occasions: "UIGraphicsBeginImageContextWithOptions". This method is only available in iOS 4 and therefor my app currently crashes/doesn't work on iPhone OS 3. Aside from this method there is no reason why the app should not work on iPhone OS 3. How do I make a check to see wether or not this method is available ? I've tried the following without succes:
if([self respondsToSelector:@selector(UIGraphicsBeginImageContextWithOptions)]) {
UIGraphicsBeginImageContextWithOptions(targetSize, NO, 0.0); // this will crop
}
else
{
UIGraphicsBeginImageContext(targetSize);
}
I've only tried variations like this:
if([self respondsToSelector:@selector(UIGraphicsBeginImageContextWithOptions:size:opaque:scale:)])
and
if([self respondsToSelector:@selector(UIGraphicsBeginImageContextWithOptions:)])
Without succes. Any help would be appreciated.
UIGraphicsBeginImageContextWithOptions is a C function, so you can't use Objective-C methods like -respondsToSelector:
to test its existence.
You could, however, weak link the UIKit framework, and then check if UIGraphicsBeginImageContextWithOptions is NULL:
if (UIGraphicsBeginImageContextWithOptions != NULL) {
UIGraphicsBeginImageContextWithOptions(...);
} else {
UIGraphicsBeginImageContext(...);
}
I have the same problem. You could try testing the system version. This seems to work for me on the devices I tested.
char majorVersion = [[[UIDevice currentDevice] systemVersion] characterAtIndex: 0]; if (majorVersion == '2' || majorVersion == '3') UIGraphicsBeginImageContext(...); else UIGraphicsBeginImageContextWithOptions(...);
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