Okay, so I have a program which outputs some specific data to a tab separated variable file.
I had been using Excel to open and view the file contents, however I found excel's insistence on locking every file it opens to be incredibly annoying as my program would crash if I left the file open in Excel... but I would really like the data to neatly update after each run of the program, so I don't have to close and re-open the file all the time.
So, I decided it would be easiest to use Javascript to parse the file and display it in a html table, and it was. I knocked something together in no time. Now my program doesn't crash if I leave the file on display, however, it still doesn't update... and I have to open the newly generated file each time.
So, I was wondering if there was a mechanism by which my Javascript could be somehow notified of a change to the file by another process? I know this is unlikely, but I would like to avoid simply polling the file for obvious reasons.
I am very familiar with JS, but HTML5 and the new APIs are all new to me.
I don't believe the File API has any event for the file changing, just progress events and the like.
Update August 2020: The alternative below no longer works, and the specification specifically disallows it by saying that the File
object's information must reflect the state of the underlying file as of when it was selected. From the spec:
User agents should endeavor to have a File object’s snapshot state set to the state of the underlying storage on disk at the time the reference is taken. If the file is modified on disk following the time a reference has been taken, the File's snapshot state will differ from the state of the underlying storage.
You could use polling. Remember the lastModifiedDate
of the File
, and then when your polling function fires, get a new File
instance for the input and see if the lastModifiedDate
has changed.
This works for me on Chrome, for instance: Live Copy | Source
(function() {
var input;
var lastMod;
document.getElementById('btnStart').onclick = function() {
startWatching();
};
function startWatching() {
var file;
if (typeof window.FileReader !== 'function') {
display("The file API isn't supported on this browser yet.");
return;
}
input = document.getElementById('filename');
if (!input) {
display("Um, couldn't find the filename element.");
}
else if (!input.files) {
display("This browser doesn't seem to support the `files` property of file inputs.");
}
else if (!input.files[0]) {
display("Please select a file before clicking 'Show Size'");
}
else {
file = input.files[0];
lastMod = file.lastModifiedDate;
display("Last modified date: " + lastMod);
display("Change the file");
setInterval(tick, 250);
}
}
function tick() {
var file = input.files && input.files[0];
if (file && lastMod && file.lastModifiedDate.getTime() !== lastMod.getTime()) {
lastMod = file.lastModifiedDate;
display("File changed: " + lastMod);
}
}
function display(msg) {
var p = document.createElement('p');
p.innerHTML = msg;
document.body.appendChild(p);
}
})();
<input type='file' id='filename'>
<input type='button' id='btnStart' value='Start'>
There is two solutions to this problem, and <input type="file">
is not one of them. according to the spec, it creates a "snapshot" of the file.
This api is experimental and requires flags to be enabled in blink (aka chromium browsers). The idea is that you get a file handle and when you need the file then you call the async "getFile" function to retrieve the actual file.
This feature is a "power feature" and require your site to be secure, and it can't work in sandboxed iframes.
So without testing here is some "code in the dark":
// triggerd on click
async function pickFile () {
const handle = showOpenFilePicker()
let lastModificationTime = 0
async function compare () {
const file = await handle.getFile()
if (file.lastModified > lastModificationTime) {
lastModificationTime = +file.lastModified
console.log(await file.text())
}
}
setInterval(compare, 1000)
}
Similar to the native file system you can also retrieve a file handle and do the same thing, but this feature works in all browsers today. but this code snippet don't work in stackoverflow since it use some sandboxing do making it incompatible, so here is a fiddle with few comments
function drop(event) {
event.stopPropagation();
event.preventDefault();
// get the file as an fileEntry (aka file handle)
const fileEntry = event.dataTransfer.items[0].webkitGetAsEntry()
let lastModificationTime = 0
async function read (file) {
// use the new async read method on blobs.
console.log(await file.text())
}
function compare (meta) {
if (meta.modificationTime > lastModificationTime) {
lastModificationTime = meta.modificationTime
fileEntry.file(read)
}
}
setInterval(fileEntry.getMetadata.bind(fileEntry, compare), 1000)
}
Edit: there is now also a way to get drag and dropped files as a FileSystemFileHandle that is much nicer to work with
elem.addEventListener('dragover', evt => {
// Prevent navigation.
evt.preventDefault()
})
elem.addEventListener('drop', async evt => {
// Prevent navigation.
evt.preventDefault()
// Process all of the items.
for (const item of evt.dataTransfer.items) {
// kind will be 'file' for file/directory entries.
if (item.kind === 'file') {
const entry = await item.getAsFileSystemHandle();
if (entry.kind === 'file') {
// use same solution as the first Native File System solution
}
}
}
})
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