Is it possible to detect if some global function (not class method) is defined (in iOS)? Something like respondsToSelector
in a class...
Swift currently does not support looking up global functions.
For C functions (most global functions from Apple's frameworks are C functions) there are at least two ways:
dlopen
Both check dynamically (at runtime) if a symbol can be found.
Here's an example that checks if UIGraphicsBeginImageContextWithOptions
(introduced with iOS 4) is available:
void UIGraphicsBeginImageContextWithOptions(CGSize size, BOOL opaque, CGFloat scale) __attribute__((weak));
static inline BOOL hasUIGraphicsBeginImageContextWithOptions() {
return UIGraphicsBeginImageContextWithOptions != NULL;
}
Here's the same check, using dlsym
:
#import <dlfcn.h>
static inline BOOL hasUIGraphicsBeginImageContextWithOptions() {
return dlsym(RTLD_SELF, "UIGraphicsBeginImageContextWithOptions") != NULL;
}
The advantage of using dlsym
is that you don't need a declaration and that it's easily portable to Swift.
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