You can simply use the CSS background-image property in combination with the :hover pseudo-class to replace or change the image on mouseover.
Definition and Usage. The hover() method specifies two functions to run when the mouse pointer hovers over the selected elements. This method triggers both the mouseenter and mouseleave events. Note: If only one function is specified, it will be run for both the mouseenter and mouseleave events.
Pseudo classes like :hover
never refer to an element, but to any element that satisfies the conditions of the stylesheet rule. You need to edit the stylesheet rule, append a new rule, or add a new stylesheet that includes the new :hover
rule.
var css = 'table td:hover{ background-color: #00ff00 }';
var style = document.createElement('style');
if (style.styleSheet) {
style.styleSheet.cssText = css;
} else {
style.appendChild(document.createTextNode(css));
}
document.getElementsByTagName('head')[0].appendChild(style);
You can't change or alter the actual :hover
selector through Javascript. You can, however, use mouseenter
to change the style, and revert back on mouseleave
(thanks, @Bryan).
What you can do is change the class of your object and define two classes with different hover properties. For example:
.stategood_enabled:hover { background-color:green}
.stategood_enabled { background-color:black}
.stategood_disabled:hover { background-color:red}
.stategood_disabled { background-color:black}
And this I found on: Change an element's class with JavaScript
function changeClass(object,oldClass,newClass)
{
// remove:
//object.className = object.className.replace( /(?:^|\s)oldClass(?!\S)/g , '' );
// replace:
var regExp = new RegExp('(?:^|\\s)' + oldClass + '(?!\\S)', 'g');
object.className = object.className.replace( regExp , newClass );
// add
//object.className += " "+newClass;
}
changeClass(myInput.submit,"stategood_disabled"," stategood_enabled");
Pretty old question so I figured I'll add a more modern answer. Now that CSS variables are widely supported they can be used to achieve this without the need for JS events or !important
.
Taking the OP's example:
<table>
<tr>
<td>Hover 1</td>
<td>Hover 2</td>
</tr>
</table>
We can now do this in the CSS:
table td:hover {
// fallback in case we need to support older/non-supported browsers (IE, Opera mini)
background: #ff0000;
background: var(--td-background-color);
}
And add the hover state using javascript like so:
const tds = document.querySelectorAll('td');
tds.forEach((td) => {
td.style.setProperty('--td-background-color', '#00ff00');
});
Here's a working example https://codepen.io/ybentz/pen/RwPoeqb
Sorry to find this page 7 years too late, but here is a much simpler way to solve this problem (changing hover styles arbitrarily):
HTML:
<button id=Button>Button Title</button>
CSS:
.HoverClass1:hover {color: blue !important; background-color: green !important;}
.HoverClass2:hover {color: red !important; background-color: yellow !important;}
JavaScript:
var Button=document.getElementById('Button');
/* Clear all previous hover classes */
Button.classList.remove('HoverClass1','HoverClass2');
/* Set the desired hover class */
Button.classList.add('HoverClass1');
If it fits your purpose you can add the hover functionality without using css and using the onmouseover
event in javascript
Here is a code snippet
<div id="mydiv">foo</div>
<script>
document.getElementById("mydiv").onmouseover = function()
{
this.style.backgroundColor = "blue";
}
</script>
I'd recommend to replace all :hover
properties to :active
when you detect that device supports touch. Just call this function when you do so as touch()
function touch() {
if ('ontouchstart' in document.documentElement) {
for (var sheetI = document.styleSheets.length - 1; sheetI >= 0; sheetI--) {
var sheet = document.styleSheets[sheetI];
if (sheet.cssRules) {
for (var ruleI = sheet.cssRules.length - 1; ruleI >= 0; ruleI--) {
var rule = sheet.cssRules[ruleI];
if (rule.selectorText) {
rule.selectorText = rule.selectorText.replace(':hover', ':active');
}
}
}
}
}
}
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