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casting member function pointer

I need to use a member function pointer that takes in an argument of base class that used in other code. Well, simply I want do to [something] like the example below. This code works fine, but I wonder if such cast is always safe? I cannot do dynamic or static cast here.

#include <cstdio>                                                   

class C
{                                                           
public:                                                             
        C () : c('c') {}                                            
        virtual ~C() {}                                             

        const char c;                                               
};                                                                  

class D : public C
{                                                
public:                                                             
        D () : d('d') {}                                            
        virtual ~D() {}                                             

        const char d;                                               
};                                                                  

class A 
{                                                           
public:                                                             
        A () {}                                                     
        virtual ~A() {}                                             

        void f( C& c ) { printf("%c\n",c.c); }                      
        void g( D& d ) { printf("%c %c\n",d.c,d.d); }               
};                                                                  

int main (int argc, char const* argv[])                             
{                                                                   
        void (A::*pf)( C& c ) = &A::f;                              
        void (A::*pg)( D& d ) = reinterpret_cast<void (A::*)(D&)>(&A::f);

        A a;                                                        
        C c;                                                        
        D d;                                                        

        (a.*pf)( c );                                               
        (a.*pg)( d );                                               

        return 0;                                                   
}                                                              
like image 935
qba Avatar asked Oct 10 '22 21:10

qba


2 Answers

What you are trying to do cannot be done legally in C++. C++ does not support any kind of co-variance or contra-variance on function parameter types, regardless of whether this is a member function or a free function.

In your situation the proper way to implement it is to introduce an intermediate function for parameter-type-conversion purposes

class A 
{                                                           
public:          
  ...                                                   
  void f( C& c ) { printf("%c\n",c.c); }                      
  void f_with_D( D& d ) { f(d); }
  ...
};          

and make your pointer point to that intermediate function without any casts

void (A::*pg)( D& d ) = &A::f_with_D;

Now

A a;
D d;                                                        
(a.*pg)( d );

will ultimately call a.f with C subobject of object d as argument.

EDIT: Yes, it will work with function overload (if I understand your question correctly). You just have to keep in mind that with function overload in order to direct the inner call to the proper version of the function you'll have to use an explicit cast

class A 
{                                                           
public:          
  ...                                                   
  void f( C& c ) { printf("%c\n",c.c); }                      
  void f( D& d ) { f(static_cast<C&>(d)); }
  ...
};          

Without the cast you'll end up with A::f(D&) calling itself recursively.

like image 127
AnT Avatar answered Oct 14 '22 01:10

AnT


No, your example does not work fine.
First, you can only use dynamic_cast to cast between related class-types, not something else.
Second, even if you replace that dynamic_cast with a reinterpret_cast or C-style cast (which I assume you meant), then I get the following output:

c
c

Not really what you wanted.

Why that even works and doesn't horribly crash is because it is "safe" to cast back and forth between member-function-pointers, no information will be lost.
Why it still prints something is because the compiler sees no errors with the types, but the assembly doesn't care about types, it only cares about addresses, so it will still call A::f, because that is the pointer you saved, regardless of the type.

Interestingly, this still works even if you unrelate the classes (D doesn't inherit from C), again because assembly doesn't care about types. Changing the functions in A in the following way:

void f( C& c ) { printf("f(C& c): %c\n",c.c); }
void g( D& d ) { printf("g(D& d): %c\n",d.d); }

leads to the following output:

f(C& c): c
f(C& c): d

"How does that work? D doesn't even have a c member!". Well, again because of addresses. Both variables are at the same offset from the this pointer, namely +0. Now lets put another member in C (class simplified):

struct C{
        C () : c('c') {}
        int i; // mean
        const char c;
};

And try that again, output:

f(C& c): c
f(C& c): ╠

Yep, there we go. C::c is now at the offset +4 (+0 + sizeof int), and printf reads from there. In D, there is no such offset and printf reads from uninitialized memory. Accessing uninitialized memory, on the other hand, is undefined behaviour.

So, to finally come to the conclusion: No, this is not safe. :)

like image 22
Xeo Avatar answered Oct 14 '22 03:10

Xeo