I am trying to use card_view
. But it keeps giving an error.
Error:(13) No resource identifier found for attribute `'cardCornerRadius' in package 'com.google.example.test_app'
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" android:paddingBottom="@dimen/activity_vertical_margin" android:background="#610B0B" tools:context=".MyActivity" android:id="@+id/myactivity "> <android.support.v7.widget.CardView xmlns:card_view="http://schemas.android.com/apk/res-auto" android:id="@+id/card_view" android:layout_width="200dp" android:layout_height="200dp" android:layout_gravity="center" android:background="#fff" card_view:cardCornerRadius="4dp"> <TextView android:id="@+id/my_textview" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/next" android:background="#fff" android:elevation="5dp" /> </android.support.v7.widget.CardView> </RelativeLayout>
What am I doing wrong here?
MaterialCardView is a customizable component based on CardView from the Android Support Library. MaterialCardView provides all of the features of CardView, but adds attributes for customizing the stroke and uses an updated Material style by default.
Material Design is an Android-oriented design language created by Google, supporting onscreen touch experiences via cue-rich features and natural motions that mimic real-world objects. Designers optimize users' experience with 3D effects, realistic lighting and animation features in immersive, platform-consistent GUIs.
EDIT: This has been fixed in the Android 5.0 Lollipop SDK. Simply add
compile 'com.android.support:cardview-v7:21.+'
to your build.gradle and you're good to go.
OLD answer:
You'll need to add the cardview support library dependency to build.gradle:
compile 'com.android.support:cardview-v7:21.+'
However, due to the way Google built the library, you'll also have to compile your app using the latest "L" SDK:
compileSdkVersion "android-L" buildToolsVersion "20.0.0"
and
minSdkVersion 14 targetSdkVersion "L"
Note that the minSdkVersion here doesn't really matter - as long as you compile with "L" SDK, your app can only run on L device/emulator no matter what minSdkVersion is specified.
The only viable way to build with the cardview lib for earlier Android version seems to be using Eddie Ringle's workaround.
See Failure [INSTALL_FAILED_OLDER_SDK] Android-L for some related info.
For eclipse We need to include both the things add android.support.v7.widget.CardView
as a library project and also add + check it's jar file in java build path
under order and export-->check android.support.v7.widget.CardView.jar-->click
Hope it will help someone.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With