I've just created 2 drawings in an attempt to get one to look the same as the other but I'm having no luck. As regards to the screenshots, the drawing on the top was created using canvas and the drawing on the bottom was created using XML. The XML drawing is prefect for me but unfortunately according to Android, I shouldn't use it as it returns the 'too many views' warning. I've tried the following methods for the canvas drawing but I'm still not getting the desired result.
I've tested the project on a dozen emulators and they all take no more than a second to appear despite the XML drawing having so many views.
Does anyone know what other options there are to resolve this annoying canvas issue and also ensure that the canvas drawing looks exactly the same as the XML drawing regardless of screen size and orientation? Also should the 'too many views' warning be ignored in this scenario and/or I increase the view count limit to above 80? All relevant help would be highly appreciated.
Java code
http://pastebin.com/VXgkJR2Z
XML code
http://pastebin.com/JyVvxS5n
Below you can see results after working on your code. It is almost similar to the xml, but if you look at it with mignifier you can find some differencies.
So there are some important things when you are drawing.
Common pattern in your code:
float boxWidth = (getWidth() - mSideRectWidth) / 8; // I replaced int to float
for (int i = 0; i < 8; i++) {
float position = i * boxWidth; // loss of precision
...
}
It is better to calculate position in loop:
for (int i = 0; i < 8; i++) {
float position = i * (getWidth() - mSideRectWidth) / 8;
...
}
And here is my full code:
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.view.View;
public class Car extends View {
private final Paint mBlackPaint = new Paint();
private final Paint mRedPaint = new Paint();
private final TextPaint mTextPaint;
public static final int BOXES_COUNT = 8;
private float oneDp;
private float textSize;
private float windowHeight;
public Car(Context context, AttributeSet attrs) {
super(context, attrs);
oneDp = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 1,
getResources().getDisplayMetrics());
windowHeight = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 10,
getResources().getDisplayMetrics());
textSize = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, 15,
getResources().getDisplayMetrics());
mRedPaint.setColor(Color.parseColor("#CC3333"));
mBlackPaint.setAntiAlias(true);
mBlackPaint.setColor(Color.BLACK);
mBlackPaint.setStrokeWidth(oneDp);
mBlackPaint.setStyle(Paint.Style.STROKE);
mTextPaint = new TextPaint(TextPaint.ANTI_ALIAS_FLAG);
mTextPaint.setColor(Color.BLACK);
mTextPaint.setTextAlign(Paint.Align.CENTER);
mTextPaint.setTextSize(textSize);
mWindowPaint = new Paint();
mWindowPaint.setAntiAlias(true);
mWindowPaint.setColor(Color.parseColor("#CC3333"));
mWindowPaint.setStyle(Paint.Style.STROKE);
mWindowPaint.setStrokeWidth(oneDp);
}
private Paint mWindowPaint;
RectF rect = new RectF();
RectF rect2 = new RectF();
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (getWidth() == 0) return;
int w = canvas.getWidth();
int h = canvas.getHeight();
//draw red rectangles
float mSideRectWidth = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 5,
getResources().getDisplayMetrics());
canvas.drawRect(0, 0, mSideRectWidth, getHeight(), mRedPaint); //draw left end rectangle
canvas.drawRect(getWidth() - mSideRectWidth, 0, getWidth(), getHeight(),
mRedPaint); //draw right end rectangle
//draw grey boxes
setBackgroundColor(Color.parseColor("#808080"));
for (int i = 0; i < BOXES_COUNT; i++) {
float leftPosition = mSideRectWidth
+ i * oneDp
+ (getWidth() - mSideRectWidth * 2 - (BOXES_COUNT - 1) * oneDp) * i / BOXES_COUNT;
float rightPosition = mSideRectWidth
+ i * oneDp
+ (getWidth() - mSideRectWidth * 2 - (BOXES_COUNT - 1) * oneDp) * (i + 1)
/ BOXES_COUNT;
if (i == 0) {
fillRectLeft(canvas, leftPosition, rightPosition, (i + 1) + "");
} else if ( i == BOXES_COUNT - 1) {
fillRectRight(canvas, leftPosition, rightPosition, (i + 1) + "");
} else {
fillRect(canvas, leftPosition, rightPosition, (i + 1) + "");
}
}
//draw black lines
for (int i = 1; i < BOXES_COUNT; i++) {
float position = mSideRectWidth + (getWidth() - mSideRectWidth * 2) * i / BOXES_COUNT;
canvas.drawLine(position, 0, position, getHeight(), mBlackPaint);
}
}
private void fillRect(Canvas canvas, float left, float right, String number) {
rect.set(left + oneDp / 2, 0 + oneDp / 2, right - oneDp / 2, getHeight() - oneDp / 2);
float xPos = left + ((right - left) / 2);
float yPos = (canvas.getHeight() / 2) - ((mTextPaint.descent() + mTextPaint.ascent()) / 2);
//((textPaint.descent() + textPaint.ascent()) / 2) is the distance from the baseline to the center.
canvas.drawText(number, xPos, yPos, mTextPaint);
//canvas.drawRect(rect, mWindowPaint);
// top row
rect2.set(left + oneDp / 2, 0 + oneDp / 2, left + (right - left) * 20 / 100 - oneDp / 2,
windowHeight - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 27 / 100 + oneDp / 2, 0 + oneDp / 2,
left + (right - left) * 47 / 100 - oneDp / 2, windowHeight - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 53 / 100 + oneDp / 2, 0 + oneDp / 2,
left + (right - left) * 73 / 100 - oneDp / 2, windowHeight - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 80 / 100 + oneDp / 2, 0 + oneDp / 2,
left + (right - left) * 100 / 100 - oneDp / 2, windowHeight - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
// bottom row
rect2.set(left + oneDp / 2, getHeight() - windowHeight + oneDp / 2,
left + (right - left) * 20 / 100 - oneDp / 2, getHeight() - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 27 / 100 + oneDp / 2,
getHeight() - windowHeight + oneDp / 2, left + (right - left) * 47 / 100 - oneDp / 2,
getHeight() - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 53 / 100 + oneDp / 2,
getHeight() - windowHeight + oneDp / 2, left + (right - left) * 73 / 100 - oneDp / 2,
getHeight() - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 80 / 100 + oneDp / 2,
getHeight() - windowHeight + oneDp / 2, left + (right - left) * 100 / 100 - oneDp / 2,
getHeight() - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
}
private void fillRectLeft(Canvas canvas, float left, float right, String number) {
rect.set(left + oneDp / 2, 0 + oneDp / 2, right - oneDp / 2, getHeight() - oneDp / 2);
float xPos = left + ((right - left) / 2);
float yPos = (canvas.getHeight() / 2) - ((mTextPaint.descent() + mTextPaint.ascent()) / 2);
//((textPaint.descent() + textPaint.ascent()) / 2) is the distance from the baseline to the center.
canvas.drawText(number, xPos, yPos, mTextPaint);
//canvas.drawRect(rect, mWindowPaint);
// top row
rect2.set(left + (right - left) * 4 / 100 + oneDp / 2, 0 + oneDp / 2,
left + (right - left) * 24 / 100 - oneDp / 2, windowHeight - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 42 / 100 + oneDp / 2, 0 + oneDp / 2,
left + (right - left) * 62 / 100 - oneDp / 2, windowHeight - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 80 / 100 + oneDp / 2, 0 + oneDp / 2,
left + (right - left) * 100 / 100 - oneDp / 2, windowHeight - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
// bottom row
rect2.set(left + (right - left) * 4 / 100 + oneDp / 2,
getHeight() - windowHeight + oneDp / 2, left + (right - left) * 24 / 100 - oneDp / 2,
getHeight() - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 42 / 100 + oneDp / 2,
getHeight() - windowHeight + oneDp / 2, left + (right - left) * 62 / 100 - oneDp / 2,
getHeight() - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 80 / 100 + oneDp / 2,
getHeight() - windowHeight + oneDp / 2, left + (right - left) * 100 / 100 - oneDp / 2,
getHeight() - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
}
private void fillRectRight(Canvas canvas, float left, float right, String number) {
rect.set(left + oneDp / 2, 0 + oneDp / 2, right - oneDp / 2, getHeight() - oneDp / 2);
float xPos = left + ((right - left) / 2);
float yPos = (canvas.getHeight() / 2) - ((mTextPaint.descent() + mTextPaint.ascent()) / 2);
//((textPaint.descent() + textPaint.ascent()) / 2) is the distance from the baseline to the center.
canvas.drawText(number, xPos, yPos, mTextPaint);
//canvas.drawRect(rect, mWindowPaint);
// top row
rect2.set(left + (right - left) * 0 / 105 + oneDp / 2, 0 + oneDp / 2,
left + (right - left) * 20 / 105 - oneDp / 2, windowHeight - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 38 / 105 + oneDp / 2, 0 + oneDp / 2,
left + (right - left) * 58 / 105 - oneDp / 2, windowHeight - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 78 / 105 + oneDp / 2, 0 + oneDp / 2,
left + (right - left) * 98 / 105 - oneDp / 2, windowHeight - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
// bottom row
rect2.set(left + (right - left) * 0 / 105 + oneDp / 2,
getHeight() - windowHeight + oneDp / 2, left + (right - left) * 20 / 105 - oneDp / 2,
getHeight() - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 38 / 105 + oneDp / 2,
getHeight() - windowHeight + oneDp / 2, left + (right - left) * 58 / 105 - oneDp / 2,
getHeight() - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
rect2.set(left + (right - left) * 78 / 105 + oneDp / 2,
getHeight() - windowHeight + oneDp / 2, left + (right - left) * 98 / 105 - oneDp / 2,
getHeight() - oneDp / 2);
canvas.drawRect(rect2, mWindowPaint);
}
}
Portrait
Landscape
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