I'm trying to draw a polygon with a stroke of 1 pixel. Because the entire polygon is scaled by 100, I set the line width to 0.01. For some reason though, the polygon gets drawn with an on-screen line width of what looks to be 100 pixels instead of 1.
I'm using GeneralPath
as the polygon shape. Thin lines do get drawn if I use the same approach for drawing Line2D
shapes.
g2d.scale(100, 100);
g2d.setStroke(new BasicStroke(0.01f));
g2d.draw(theShape);
New info: If I remove the setStroke line I correctly get a 2 pixel line, since a BasicStroke of 0.02f was set on the Graphics2D object earlier.
This is the real setStroke line
g.setStroke(new BasicStroke((float) (1f / getRoot().scaleX)));
The following code produces the output show below. You must have an error elsewhere in your code. Perhaps another call to scale
that you have omitted in your question:
import java.awt.*;
public class FrameTest {
public static void main(String[] args) throws InterruptedException {
JFrame f = new JFrame("Demo");
f.getContentPane().setLayout(new BorderLayout());
f.add(new JComponent() {
public void paintComponent(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
GeneralPath theShape = new GeneralPath();
theShape.moveTo(0, 0);
theShape.lineTo(2, 1);
theShape.lineTo(1, 0);
theShape.closePath();
g2d.scale(100, 100);
g2d.setStroke(new BasicStroke(0.01f));
g2d.draw(theShape);
}
});
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setSize(300, 300);
f.setVisible(true);
}
}
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