I know that I can do this in a *.h file:
#ifdef _DEBUG
#pragma comment(lib, "libtiffd.lib")
#else
#pragma comment(lib, "libtiff.lib")
#endif
But I want a way that I can do something such as this:
#ifdef V2.4.6
#ifdef _DEBUG
#pragma comment(lib, "opencv_calib3d246d.lib")
#else
#pragma comment(lib, "opencv_calib3d246.lib")
#endif
#else
#ifdef _DEBUG
#pragma comment(lib, "opencv_calib3d249d.lib")
#else
#pragma comment(lib, "opencv_calib3d249.lib")
#endif
#endif
and V2.4.6 be an environment variable. Can I do this?
I don't want to define V2.4.6 inside Visual Studio or code as it would be different on different systems.
The $ELSE statement is used in conjunction with the $IF statement to control conditional compilation. The $END statement is used in conjunction with the $IF statement to control conditional compilation. A $IF statement provides the means whereby selected parts of the source text are not included in the compilation.
To set an environment variable, use the command " export varname=value ", which sets the variable and exports it to the global environment (available to other processes). Enclosed the value with double quotes if it contains spaces. To set a local variable, use the command " varname =value " (or " set varname =value ").
The compiler directives that are used for conditional compilation are the DEFINE directive, the EVALUATE directive, and the IF directive.
My test: Create environment variable MY_VERSION = V2_4_6. Start VS, in project properties, C++, Preprocessor, Preprocessor Definitions, add $(MY_VERSION)
. This program:
#ifdef V2_4_6
cout << "OK" << endl;
#else
cout << "??" << endl;
#endif
prints "OK". Exit Visual Studio, change MY_VERSION value to another value or remove it. Start VS, rebuild the program. Now it prints "??".
Note that after changing the variable value it is neccesary to restart Visual Studio (since environment variables are not refreshed dynamically), and make Rebuild All.
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