I am working on the camera code in android to take picture and save it on the phone. It takes the picture from phone camera and saves it on the memory card. The only problem is that the camera preview does not restart after taking the picture.
I cannot figure out the solution. Code is as follows. Suggestions are needed . . . There are two classes in my project . . .
CAMERAACTIVITY CLASS
public class CameraActivity extends Activity
{
private static final String TAG = "CameraDemo";
Preview preview;
Button buttonClick;
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
preview = new Preview(this);
((FrameLayout) findViewById(R.id.preview)).addView(preview);
buttonClick = (Button) findViewById(R.id.buttonClick);
buttonClick.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
preview.camera.takePicture(shutterCallback, rawCallback, jpegCallback);
}
});
Log.d(TAG, "onCreate'd");
}
// Called when shutter is opened
ShutterCallback shutterCallback = new ShutterCallback() {
public void onShutter() {
Log.d(TAG, "onShutter'd");
}
};
// Handles data for raw picture
PictureCallback rawCallback = new PictureCallback() {
public void onPictureTaken(byte[] data, Camera camera) {
Log.d(TAG, "onPictureTaken - raw");
}
};
// Handles data for jpeg picture
PictureCallback jpegCallback = new PictureCallback() {
public void onPictureTaken(byte[] data, Camera camera) {
FileOutputStream outStream = null;
try {
// Write to SD Card
outStream = new FileOutputStream(String.format("/sdcard/DCIM/queries.jpg",
System.currentTimeMillis()));
outStream.write(data);
outStream.close();
Log.d(TAG, "onPictureTaken - wrote bytes: " + data.length);
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} finally {
}
Log.d(TAG, "onPictureTaken - jpeg");
}
};
}
Preview Class
class Preview extends SurfaceView implements SurfaceHolder.Callback{
private static final String TAG = "Preview";
SurfaceHolder mHolder; // <2>
public Camera camera; // <3>
Preview(Context context) {
super(context);
// Install a SurfaceHolder.Callback so we get notified when the
// underlying surface is created and destroyed.
mHolder = getHolder(); // <4>
mHolder.addCallback(this); // <5>
mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); // <6>
}
// Called once the holder is ready
public void surfaceCreated(SurfaceHolder holder) { // <7>
// The Surface has been created, acquire the camera and tell it where
// to draw.
camera = Camera.open(); // <8>
try {
Camera.Parameters parameters = camera.getParameters();
parameters.set("orientation", "landscape");
camera.setParameters(parameters);
camera.setPreviewDisplay(holder);
camera.setPreviewCallback(new PreviewCallback() {
// Called for each frame previewed
public void onPreviewFrame(byte[] data, Camera camera) {
Log.d(TAG, "onPreviewFrame called at: " + System.currentTimeMillis());
Preview.this.invalidate();
}
});
} catch (IOException e) {
e.printStackTrace();
}
}
// Called when the holder is destroyed
public void surfaceDestroyed(SurfaceHolder holder) {
//Log.d(TAG,"Stopping preview in SurfaceDestroyed().");
camera.setPreviewCallback(null);
camera.stopPreview();
camera.release();
camera = null;
}
// Called when holder has changed
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
camera.startPreview();
}
}
The article about Camera from Android API Guide also suffers from the same problem. I could get the preview back after taking pictures by adding two more stuff like following:
1) Add external storage permission in the AndroidManifest.xml
file:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
2) Start preview again by calling camera.startPreview()
. In your code:
...
Log.d(TAG, "onPictureTaken - jpeg");
camera.startPreview();
....
I'm sure you'll be able to get yours to work in the same way.
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