I need help again guys. It seems my camera activity(which is a fragment) is overlapping my navigation drawer. I don't know how to solve this.
This is my how it looks like:
This is my code for CameraFragment.java:
public class CameraFragment extends Fragment {
private Camera mCamera = null;
private CameraView mCameraView = null;
View v;
@Nullable
@Override
public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) {
v = inflater.inflate(R.layout.activity_first_fragment, container, false);
try {
mCamera = Camera.open();//you can use open(int) to use different cameras
} catch (Exception e) {
Log.d("ERROR", "Failed to get camera: " + e.getMessage());
}
if (mCamera != null) {
mCameraView = new CameraView(getActivity(), mCamera);//create a SurfaceView to show camera data
FrameLayout camera_view = (FrameLayout) v.findViewById(R.id.camera_view);
camera_view.addView(mCameraView);//add the SurfaceView to the layout
// camera_view.onCreate(savedInstanceState);
}
//-------------------------------------------------------------------------------camera
return v;
}
private class CameraView extends SurfaceView implements SurfaceHolder.Callback {
private SurfaceHolder mHolder;
private Camera mCamera;
public CameraView(Context context, Camera camera) {
super(context);
mCamera = camera;
mCamera.setDisplayOrientation(90);
//get the holder and set this class as the callback, so we can get camera data here
mHolder = getHolder();
mHolder.addCallback(this);
mHolder.setType(SurfaceHolder.SURFACE_TYPE_NORMAL);
}
@Override
public void surfaceCreated(SurfaceHolder surfaceHolder) {
try{
//when the surface is created, we can set the camera to draw images in this surfaceholder
mCamera.setPreviewDisplay(surfaceHolder);
mCamera.startPreview();
} catch (IOException e) {
Log.d("ERROR", "Camera error on surfaceCreated " + e.getMessage());
}
}
@Override
public void surfaceChanged(SurfaceHolder surfaceHolder, int i, int i1, int i2) {
//before changing the application orientation, you need to stop the preview, rotate and then start it again
if(mHolder.getSurface() == null)//check if the surface is ready to receive camera data
return;
try{
mCamera.stopPreview();
} catch (Exception e){
//this will happen when you are trying the camera if it's not running
}
//now, recreate the camera preview
try{
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (IOException e) {
Log.d("ERROR", "Camera error on surfaceChanged " + e.getMessage());
}
}
@Override
public void surfaceDestroyed(SurfaceHolder surfaceHolder) {
//our app has only one screen, so we'll destroy the camera in the surface
//if you are using with more screens, please move this code your activity
mCamera.stopPreview();
mCamera.release();
}
}
}
This is my activity_camera.xml:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/activity_first_fragment"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.dcar.FirstFragment">
<!--
<FrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/activity_second_fragment"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:layout_behavior="@string/appbar_scrolling_view_behavior"
tools:context="com.dcar.MainActivity"
>
-->
<FrameLayout
android:id="@+id/camera_view"
android:layout_height="match_parent"
android:layout_width="match_parent"
>
</FrameLayout>
<!--
</FrameLayout>
-->
</RelativeLayout>
MainActivity.java:
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar);
setSupportActionBar(toolbar);
DrawerLayout drawer = (DrawerLayout) findViewById(R.id.drawer_layout);
ActionBarDrawerToggle toggle = new ActionBarDrawerToggle(
this, drawer, toolbar, R.string.navigation_drawer_open, R.string.navigation_drawer_close);
drawer.setDrawerListener(toggle);
toggle.syncState();
NavigationView navigationView = (NavigationView) findViewById(R.id.nav_view);
navigationView.setNavigationItemSelectedListener(this);
Fragment home = new FirstFragment();
FragmentManager FM = getFragmentManager();
FM
.beginTransaction()
.replace(R.id.content_frame, home)
.commit();
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
android.app.FragmentManager fragmentManager = getFragmentManager();
if (id == R.id.action_ar) {
fragmentManager.beginTransaction()
.replace(R.id.content_frame, new CameraFragment())
.commit();
}
else if (id == R.id.action_map) {
fragmentManager.beginTransaction()
.replace(R.id.content_frame, new SecondFragment())
.commit();
}
else if (id == R.id.action_direction) {
fragmentManager.beginTransaction()
.replace(R.id.content_frame, new ThirdFragment())
.commit();
}
My activity_main.xml:
<?xml version="1.0" encoding="utf-8"?>
<android.support.v4.widget.DrawerLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/drawer_layout"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true"
tools:openDrawer="start">
<include
layout="@layout/app_bar_main"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<android.support.design.widget.NavigationView
android:id="@+id/nav_view"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="start"
android:fitsSystemWindows="true"
app:headerLayout="@layout/nav_header_main"
app:menu="@menu/activity_main_drawer" />
</android.support.v4.widget.DrawerLayout>
I had the same issue. This works for me
drawerLayout.addDrawerListener(new DrawerLayout.DrawerListener() {
@Override
public void onDrawerSlide(View drawerView, float slideOffset) {
drawerLayout.bringChildToFront(drawerView);
drawerLayout.requestLayout();
}
...
}
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