I'm playing a video in WPF.i want it to loop so what I did is when the mediaended event fires, I play back my video. so this will get me a loop. prob is why do u I have to create new source again? why can't I just call 'play'?
I don't want to do it in XAML as for some reason.
have a look at my code snippet:
string startPath System.IO.Path.GetDirectoryName(Process.GetCurrentProcess().MainModule.FileName);
public Window1()
{
InitializeComponent();
media.Source = new Uri(startPath + @"playlist.wpl");
media.play();
}
private void Media_Ended(object sender, EventArgs e)
{
media.Source = new Uri(startPath + @"playlist.wpl"); //if i dont put this line, video wont play..seems like it cant get the source
media.Play();
}
or is there a proper way to loop NOT in XAML but in here .cs file?
Instead of resetting the Source at the start of your Media_Ended handler, try setting the Position value back to the start position. The Position property is a TimeSpan so you probably want something like...
private void Media_Ended(object sender, EventArgs e)
{
media.Position = TimeSpan.Zero;
media.Play();
}
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