public partial class Device : MarshalByRefObject
{
internal bool FindTagName(string name, OneTag tag)
{
foreach (FuncSect fs in listFuncSect)
{
foreach (OneTag ot in fs.listTags)
{
if (ot != tag && ot.Name == name) return true;
}
}
return false;
}
still have no idea how to convert this "partial" and "internal" to F#
thank you
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr. Stroustroupe.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
C is more difficult to learn than JavaScript, but it's a valuable skill to have because most programming languages are actually implemented in C. This is because C is a “machine-level” language. So learning it will teach you how a computer works and will actually make learning new languages in the future easier.
As leppie says, there's no direct support for partial
, although you could achieve a similar effect with intrinsic type extensions. F# does support internal
methods, so your example would look like:
// primary definition somewhere
type Device() =
inherit MarshalByRefObject()
...
// type extension (roughly equivalent to partial class)
type Device with
member internal this.FindTagName(name:string, tag:OneTag) =
listFuncSect
|> Seq.exists
(fun fs ->
fs.listTags
|> Seq.exists (fun ot -> ot <> tag && ot.name = name))
partial
is a C# compiler feature, it ain't gonna work on F#, you will have to combined all the partial classes, or inherit from an existing one.
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