I'm having an error
The type or namespace name `List' could not be found. Are you missing a using directive or an assembly reference?
Sample code:
using UnityEngine; using System.Collections; using System.Collections.Generic; public class city1 : MonoBehaviour { public static List<string> items = new List (); public static List<double> itemsprice = new List(); public static List<double> qu = new List(); }
I'm using mono if it matters.
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr.
C is a structured, procedural programming language that has been widely used both for operating systems and applications and that has had a wide following in the academic community. Many versions of UNIX-based operating systems are written in C.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
The issue comes from your instantiation of new List()
. These also need the generic component:
public static List<string> items = new List<string>(); public static List<double> itemsprice = new List<double>(); public static List<double> qu = new List<double>();
That is, there is no type List
but there is a generic type List<T>
.
More information and examples of instantiating the generic List<T>
can be found in the MSDN documentation.
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