Consider the following typedefs :
typedef int (*f1)(float); typedef f1 (*f2)(double); typedef f2 (*f3)(int);
f2
is a function that returns a function pointer. The same with f3
, but the type of the function, the pointer to which f3
returns, is f2
. How can I define f3
without the typedefs? I know typedefs are the cleaner and easier to understand way to define f3
. However, my intention here is to understand C syntax better.
Start with your declaration for f1
:
int (*f1)(float);
You want f2
to be a pointer to a function returning f1
, so substitute f1
in the declaration above with the declaration for f2
:
int (* f1 )(float); | +-----+-----+ | | v v int (*(*f2)(double))(float);
The declaration reads as
f2 -- f2 *f2 -- is a pointer (*f2)( ) -- to a function (*f2)(double) -- taking a double parameter *(*f2)(double) -- returning a pointer (*(*f2)(double))( ) -- to a function (*(*f2)(double))(float) -- taking a float parameter int (*(*f2)(double))(float) -- returning int
You repeat the process for f3
:
int (*(* f2 )(double))(float); | +---+----+ | | v v int (*(*(*f3)(int))(double))(float);
which reads as
f3 -- f3 *f3 -- is a pointer (*f3)( ) -- to a function (*f3)(int) -- taking an int parameter *(*f3)(int) -- returning a pointer (*(*f3)(int))( ) -- to a function (*(*f3)(int))(double) -- taking a double parameter *(*(*f3)(int))(double) -- returning a pointer (*(*(*f3)(int))(double))( ) -- to a function (*(*(*f3)(int))(double))(float) -- taking a float parameter int (*(*(*f3)(int))(double))(float); -- returning int
In C++, the miracle of templates can make this a tad easier.
#include <type_traits> std::add_pointer< std::add_pointer< std::add_pointer< int(float) >::type(double) >::type(int) >::type wow;
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