So I have an xml that has a similar structure to this:
<MyObject>
<PropertyA>Value</PropertyA>
<PropertyB>Value</PropertyB>
<PropertyC>Value</PropertyC>
<ArrayOfOtherObject>
<OtherObject>
<PropertyX>Value</PropertyX>
<PropertyY>Value</PropertyY>
<PropertyZ>Value</PropertyZ>
</OtherObject>
<OtherObject>
<PropertyX>Value</PropertyX>
<PropertyY>Value</PropertyY>
<PropertyZ>Value</PropertyZ>
</OtherObject>
<OtherObject>
<PropertyX>Value</PropertyX>
<PropertyY>Value</PropertyY>
<PropertyZ>Value</PropertyZ>
</OtherObject>
</ArrayOfOtherObject>
</MyObject>
Is there a way that I can deserialize MyObject but not the ArrayOfOtherObject? And then later on do a lazy load of ArrayOfOtherObject when needed?
I usually use XmlDeserialization, but AFAIK it always loads the whole thing.
Thanks!
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr.
C is an imperative procedural language supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions, all with minimal runtime support.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
You can use special constructor which is recognized by binary deserialization functionality:
protected MyObject(SerializationInfo info, StreamingContext context)
{
//here some elements you can load right now, and some other to store in so-to-say string in order to load later
}
In case of XML - here is an example of custom serialization: http://geekswithblogs.net/marcel/archive/2006/05/19/78989.aspx
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