I can' figure out what is the advantage of using
#define CRANDOM() (random() / 2.33);
instead of
float CRANDOM() {
return random() / 2.33;
}
By using a #define macro
you are forcing the body of the macro to be inserted inline.
When using a function there will1 be a function call (and therefor a jump to the address of the function (among other things)), which will slow down performance somewhat.
The former will most often be faster, even though the size of the executable will grow for each use of the #defined macro.
1a compiler might be smart enough to optimize away the function call, and inline the function - effectively making it the same as using a macro. But for the sake of simplicitly we will disregard this in this post.
It makes sure that the call to CRANDOM
is inlined, even if the compiler doesn't support inlining.
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